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| Melee Skill Training |
Brief |
Appropriate Monster Skill Gain Chart |
40/60 Training Table
|
Tips & Tricks |
To Hit Table
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|
Brief
Gaining skill in any of the
melee skills is now "difficulty based". You will
need to fight different monsters at
appropriate skill levels in order to
grandmaster any of the melee skills. The following tables are things
to know about training in Melee skills.
To train in melee skills, scroll
down to Tips & Tricks.
Appropriate Monster Skill Gain Chart
| Monster |
Wrestling |
Tactics |
Magery |
| Zombie |
30 |
30 |
-- |
Mummy |
50 |
40 |
-- |
| Skeleton |
50 |
50 |
-- |
| Troll |
50 |
50 |
-- |
| Ratman |
55 |
70 |
-- |
| Ratman Archer |
70 |
70 |
-- |
| Harpy |
75 |
85 |
-- |
| Wyvern |
80 |
65 |
-- |
| Earth Elemental |
90 |
80 |
-- |
| Stone Gargoyle |
90 |
95 |
-- |
| Stone Harpy |
95 |
95 |
-- |
| Shadow Wisp (Ilsh/Haven) |
15 |
15 |
50 |
Spectre |
60 |
60 |
60 |
| Gazer |
65 |
60 |
65 |
| Efreet |
75 |
60 |
70 |
| Fire Elemental |
80 |
90 |
72 |
| Bone Magi |
50 |
50 |
75 |
| Air Elemental |
70 |
70 |
75 |
| Dread Spider |
60 |
60 |
75 |
| Lich |
10 |
90 |
80 |
| Ratman Mage |
60 |
60 |
80 |
| Gargoyle |
70 |
50 |
80 |
| Daemon |
65 |
70 |
80 |
| Blood Elemental |
85 |
90 |
88 |
Note: Certain Monsters you do NOT want to melee solo when at low levels of Resist and/or Healing. These include monsters like Dread Spiders, Blood Elementals and Daemons. There exact power and rating will be listed in UOPG's Monster Section. Also, reports from various sources state you can gain off Harpies and Stone Harpies on up to 100.
40/60 Training Table
This table will assist you in finding the appopriate monster to train with. The left hand column is your melee skill level. The center column is the opponents skill level needed to give you a 40% chance to hit. The far right column is the oppontents skill level needed to give you a 60% chance to hit. Find the necessary opponent's skill range for you to gain and then go look up monster's wrestling skill. This assumes that the 40/60 thing is still current. Thank you to T'Koda of Great Lakes for generating and compiling the data and table.
| Your Skill |
Opponent's Skill that gives you a 40% chance to hit. |
Opponent's Skill that gives you a 60% chance to hit. |
| 30 |
50 |
17 |
| 35 |
56 |
21 |
| 40 |
63 |
25 |
| 45 |
69 |
29 |
| 50 |
75 |
33 |
| 55 |
81 |
37 |
| 60 |
88 |
42 |
| 65 |
94 |
46 |
| 70 |
100 |
50 |
| 75 |
106 |
54 |
| 80 |
113 |
58 |
| 85 |
119 |
62 |
| 90 |
125 |
67 |
| 95 |
131 |
71 |
| 100 |
138 |
75 |
| 110 |
150 |
83 |
| 115 |
156 |
87 |
| 120 |
163 |
92 |
Tips & Tricks
- I've found that up to about 60, bulls are great. After that, do Earth Elemental
and Harpies up to about 85-95. Then somewhere in there, switch to Stone Harpies
to GM.
I gm'd macing in 3 days, about 4-6 hrs total, I'm not sure. But I also GM'd
Tactics and got to 80 Parry, 90 Anat, 75 healing in that time.
-Vixenofvenus
- I know it is possible to gm your weapon skill on harpies. I gm'd maceing
on them it took forever but I was working parry and just had a wand in my hand
to keep from killing them but it was enough to get gm from them.
-Random
- There is a Harpy nest in Ilshenar North of Blood Dungeon, near Twin Oaks
tavern.
It spawns about 6 Harpies and 2 Stone Harpies and they respawn as fast as they
are killed.
Run in the nest, lure them all out, kill the harpies then train on the stone
harpies.
-FD_Pilot
- Post AoS Melee Skill Gain
70 % Physical AC dull copper armor...chain coif, tunic, legs, ring, arms,
plate gorget, plate/ring arms.
~45 Necromancy (a matter of 20 minutes to obtain) and Horrific Beast form.
Weapon of choice: butcher knife, dagger/kryss, qstaff or fastest mace (I'm
too lazy to look macing up).
Macro in the UO client. It should read something like this:
{
[Select your button to press]
TargetNext
AttackLast
}
You will not need any bandages.
Turn into Beast form.
10-27: Buy
27-45~: Ridgebacks west of Ilsh Compassion Shrine
45-68: Skeletons at the Yew Crypts. All you need to do is stand in the doorway
seperating the two skeleton spawns and let them attack you, as beast form
with 70% physical resist they shouldn't be able to kill you, and you should
never need to heal.
68-78~: Lizards at Despise top level. There is one spot where two-four spawn
one after another and you can basically back yourself against a corner and
hold down the macro posted above with your grubby malformed hand to keep
them agro'd to you and not running away. As always AFK macroing with weights
is bannable and not allowed. However, since you strictly do not need to really
pay attention, move your TV by your computer and watch it since you'll be
bored to tears.
78-100: I suggest Earth Elementals. The best spot for these are Northwest
of Sacrifice Shrine past the Ratmen in a cave on the southwest side of the
gave. There are two sets of EE spawns here incase someone is using one. Two
EE's can not kill you either so again you do not have to pay attention.
-Bokonon
(30-50) Horses, Hinds, Great Harts, but mainly horses.
(50-65) 6gp fighter no weapon
(65-75) 7gp broadsword fighter
(75-88) 8gp fighter with heater shield
(88-100) I went to malas luna and found an npc paladin hired and gated to jhelom
pits.
-Mr. Sparkles-Pac
To Hit Table
This table is simple really. It compares your skill to your target's skill and shows the "To Hit" percentage probability. Again, thanks to T'Koda for compiling and generating this information.
|
|
Their Skill
|
|
Your Skill
|
0
|
10
|
20
|
30
|
40
|
50
|
60
|
70
|
80
|
90
|
100
|
110
|
120
|
|
0
|
50%
|
42%
|
36%
|
31%
|
28%
|
25%
|
23%
|
21%
|
19%
|
18%
|
17%
|
16%
|
15%
|
|
10
|
60%
|
50%
|
43%
|
38%
|
33%
|
30%
|
27%
|
25%
|
23%
|
21%
|
20%
|
19%
|
18%
|
|
20
|
70%
|
58%
|
50%
|
44%
|
39%
|
35%
|
32%
|
29%
|
27%
|
25%
|
23%
|
22%
|
21%
|
|
30
|
80%
|
67%
|
57%
|
50%
|
44%
|
40%
|
36%
|
33%
|
31%
|
29%
|
27%
|
25%
|
24%
|
|
40
|
90%
|
75%
|
64%
|
56%
|
50%
|
45%
|
41%
|
38%
|
35%
|
32%
|
30%
|
28%
|
26%
|
|
50
|
100%
|
83%
|
71%
|
63%
|
56%
|
50%
|
45%
|
42%
|
38%
|
36%
|
33%
|
31%
|
29%
|
|
60
|
110%
|
92%
|
79%
|
69%
|
61%
|
55%
|
50%
|
46%
|
42%
|
39%
|
37%
|
34%
|
32%
|
|
70
|
120%
|
100%
|
86%
|
75%
|
67%
|
60%
|
55%
|
50%
|
46%
|
43%
|
40%
|
38%
|
35%
|
|
80
|
130%
|
108%
|
93%
|
81%
|
72%
|
65%
|
59%
|
54%
|
50%
|
46%
|
43%
|
41%
|
38%
|
|
90
|
140%
|
117%
|
100%
|
88%
|
78%
|
70%
|
64%
|
58%
|
54%
|
50%
|
47%
|
44%
|
41%
|
|
100
|
150%
|
125%
|
107%
|
94%
|
83%
|
75%
|
68%
|
63%
|
58%
|
54%
|
50%
|
47%
|
44%
|
|
110
|
160%
|
133%
|
114%
|
100%
|
89%
|
80%
|
73%
|
67%
|
62%
|
57%
|
53%
|
50%
|
47%
|
|
120
|
170%
|
142%
|
121%
|
106%
|
94%
|
85%
|
77%
|
71%
|
65%
|
61%
|
57%
|
53%
|
50%
|
|
-------------
Version 1.0: 09/10/02 -Initial Draft.
Version 1.1: 09/15/02 -Added some tips.
Version 1.2: 09/16/02 -Added credit to the Taming Archive.
Version 1.3: 10/13/02 -Added T'Koda's 'Versus' Tables.
Version 1.4: 03/06/03 -Removed Jhelom Pit information as it's obsolete since AOS.
Version 1.5: 03/18/03 -Added Kovenant's tips on skill gain with the Jhelom Pits.
Version 1.6: 11/19/03 -Updated with current information (Thanks Mr. Sparkle, Wonderbrick and Bokonon).
Information Gathered from: Sarix, Old UOPG Guide, Old Phazer Skills Guides, personal experience,
UOStratics, UOPG Readers, and other sources.
You can also find the above Monster Skill Gain Chart information here at the Taming Archive.
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