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UO in Review -- 3 Nov 2006
Wilki Becomes Dev, No Longer Community Coordinator
UO Week in Review--29 September 2006
Server Maintenance
UO Week (or thereabouts) in Review--16 Sept 2006


Inscription (Inscribing Scrolls)

General | Inscription Requirements | Spell Bonuses | Skill Training | Tips & Tricks

General

Scribes can write spells on scrolls, create runebooks and copy books. To effectively use inscription you also need Magery (you have to be able to cast the spells you want to scribe) and Meditation (Scribing spells uses mana).

To scribe a scroll use the inscription skill on a blank scroll and choose which spell to write. You must have the spell in your spellbook and enough reagents as if you were going to cast the spell. If you have more than one spellbook, make sure you are holding the correct one in your hand.

To create a runebook you need:

  • 1 Gate Travel and 1 Recall scroll
  • 8 blank scrolls
  • 1 blank rune
Target the rune with the inscription skill to craft the runebook. The books can have anywhere from 5-10 charges, depending on your inscription.

Inscription Requirements

Circle
Min. Skill
1 0.0
2 6.1
3 16.1
4 26.1
5 36.1
6 51.8
7 66.1
8 80.1
The minimum skills are the same for magery and inscription.

Spell Bonuses

From Gyb:
Inscription bonus to spells post AoS

I played around with the Inscription bonus this morning on the test center.

Magery = 100, Med = 100, Eval = 100, Inscription = 0

Reactive Armor +15 physical, -5 elemental (all)
Magic Reflect -25 physical, +10 elemental (all)
Protection -15 physical, 0 elemental, -35 magic resist skill
Magery, Med, Eval = 100, Inscription = 100

Reactive Armor +20 physical, -5 elemental (all)
Magic Reflect -20 physical, +10 elemental (all)
Protection -10 physical, 0 elemental, -30 magic resist skill

So while Inscrition does help, it isn't exactly a huge bonus. Running both RA and MR, with 100 inscribe, would net you 0 physical change, +5 all elemental.


From tonsofguns testing on a Pre AoS Test Shard: Gm Inscribe (wit gm eval and magery) did around 4 - 10 points MORE damage then no inscribe at all[.] [E]ach spell [cast] with inscribe ALWAYS did MORE damage then the person witout inscribe.

Skill Training

From XvekeZ:

SkillWhat to ScribeReagentsNote
0-35 Purple BooksNone.Buy or get two purple books and copy them (must be purple) use inscribe skill, target one book, then the other.
35-65RecallsBlack Pearl, Blood Moss, Mandrake Root These sell like hotcakes, so you want to milk them out as long as you can.
65-85Energy Bolt (Some Mark Scrolls)Black Pearl, NightshadeLeast reagent use do some marks, but not too many. They're not as easy to sell as you'd think.
85-94Flame Strike and some GatesSpider's Silk, Sulphurous Ash/Black Pearl, Mandrake Root, Sulphurous Ash-
94-100Resurrection scrollsGarlic, Ginseng, Blood Moss-

Whenever you can, sell scrolls to players and to NPCs.

Your UOAMacro should look like this:

Use Skill (med) 
Wait for Mana (put max mana here) 
Use Item Type (scribe pen) 
Menu Selection 
Menu Selection 
Menu Selection 
10x 
That way you make sure you drain all your mana before medding again [...] trust me, it's faster.

-XvekeZ

Tips & Tricks

  • You can't copy complete spell books. You have to scribe each of the 64 spells and then drag them onto an empty book.

  • To copy a (written) book first target the book and then an empty one.

  • You can buy scrolls from mages, carpenters and monks.

  • Less Reagent Use items do -NOT- affect the Inscription skill. You still need the necessary reagents to scribe the spell scroll.

-------------

Version 1.0: 04/08/03 -Initial Draft.

Information Gathered from: Old UOPG Guide, Old Phazer Skills Guides, XvekeZ, personal experience, UOStratics, UOPG Readers, and other sources.






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