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| Animal Lore
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General |
Benefits/Abilities | Skill Training |
Tips & Tricks
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General
The animal lore skill is pretty much a
requirement for every tamer character. What Animal Lore can do:
- Use the skill directly on an animal or
monster to receive information about the creature,
as well as it's loyalty in case it's tame.
- Animal lore as well as
Animal Taming are
checked every time you give a pet a command (with
the exception of the 'guard me' command). Animal lore only counts 20% in this
check, while taming is counted for 80%, so it IS
possible to play a tamer without animal lore.
- Animal lore increases the amount of HP
restored per bandage when using veterinary. 61
animal lore is also required to
cure a pet with a bandage.
- With 80.1 veterinary and 80.1 animal lore, you can
resurrect a bonded pet
.
Benefits/Abilities
The Animal Lore skill will display the following data
for any tamed creature:
- Numeric values for the skills: Wrestling,
Tactics, Anatomy, Resist Spells, Poisoning, Evaluate
Intelligence, Magery, and Meditation.
- Numeric values for Strength, Intelligence, and
Dexterity, as well as the current and maximum values
for Hits, Fatigue, and Mana.
- The creature's Armor Rating
- Any pack instincts the pet may have.
- The creature's preferred food that it will eat
when tamed.
- The creature's loyalty
rating.
- At 100 Animal Lore, you can get statistics on any tameable creature
in game (while it's still wild).
- At 110 Animal Lore, you can get statistics on any creature in game.
Here's a list of the pet loyalty messages, from
highest to lowest:
- Wonderfully happy
- Extremely happy
- Very happy
- Rather happy
- Happy
- Content
- Content, I suppose
- Unhappy
- Rather unhappy
- Extremely unhappy
- Confused
Skill Training
Because of the many different uses there is also more than one way to raise this skill.
- Active use of the skill: You can gain by
using the skill on different creatures, however because of the anti macro code,
this becomes pretty much impossible after 40-50.
- Passive gain through taming: Whenever you
talk to a pet that you're taming, the animal lore skill is checked, and there's
a chance of it increasing. Since taming raises rather slowly, you can get 90+
lore by the time you GM taming just from passive gains.
- Passive gains though veterinary: Take a
frenzied ostard and a polar bear on a boat, and tell them to fight. (If you're
in trammel you've to be guilded; Use "all guard me" before giving the attack
command.) You can use other creatures, but these two work great because you
only have to heal the polar bear. Use bandages on the bear until you gain 0.1
animal lore. Now stop the boat and lock veterinary. Keep applying bandages to
see if you gain again, if not go 8 forward or backwards. You should gain 0.1
lore about every time you apply a bandage from now on, and it's not uncommon to
gain 10 points before it stops. This is similar to the anatomy/healing trick.
- With the release of Age of Shadows, a lot of dramatic changes
have been made to the way and amount
of damage delivered to and from
players, animals, and monsters.
After
4 days of experimentation, I found
the best way to reach 100 skill
or even get achieve the legendary
skill level.
First buy some vetenary skill from the animal tamers in town, and get a +6-+10 Veterinary
bracelet/ring whatever. When you have this you should have a nice 30-40% range
which is good enough. If you got GM vet just move on to the next section
For people with 30% vet
Get a boat, lock your vet, tame 2 cows in Delucia and put them on the boat .
Cows are slow animals
who deal out minimal damage to each.
Now you have to be in a guild for this or in Felluca but I have noticed that
the best gains are in trammel. Tell the cows to "all guard you". Have
one attack the other. Tell them to follow you. This will keep you from losing
health bars while you train [using a macro gets around the problem of health
bars] . Use the 8x8 method. If you get an animal lore gain,stop the boat
immediately (having the word "stop" queued and hitting the return button helps).
Continue to heal the cow that gave you the gain making sure
the
other cow does not
die.
Usually you can gain 30-50% from one animal lore spot, these are also called “Magic
spots” that work for all levels. It's thought that you only gain lore from
the animal that gave you the gain, so if it dies
the
spot
is gone.
This method has been
used
by players in houses to gain anatomy real fast from what is considered a "magic
monster".
People with more veterinary > 30
Well, the problem with having a lot of vetenary is that you heal your animals
faster then having it low, meaning that you will keep them at too high health.
At this point you want to use a goat and a cow. Goats are
faster
then cows and can kill cows pretty damn fast if you don’t pay
attention. Just follow
the same healing methods as posted above.
-Author Unknown.
Tips & Tricks
- When you lore your pets, a lot of "spam"
appears over your char. Single left click your avatar once (or twice if you
don't have a guild title) to scroll it off the screen.
---------------------------
Version 1.0: 04/22/03 -Initial draft.
Version 1.1: 04/22/03 -Added note on getting information at 100 and 110 Animal Lore. Thanks goes to Noxville for that addition.
Information Gathered from: Old UOPG Guide, Old Phazer Skills Guides, personal experience, UOStratics, UOPG Readers, and other sources.
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