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UO in Review -- 3 Nov 2006
Wilki Becomes Dev, No Longer Community Coordinator
UO Week in Review--29 September 2006
Server Maintenance
UO Week (or thereabouts) in Review--16 Sept 2006


Phazer Does Lockpicking
Lockpicking is needed to unlock chests. The easier Dungeon chests can be unlocked with the unlock spell (some require GM Magery), but the more difficult ones can only be opened with lockpicks. 50 lockpicking and 50 detect hidden is also required to remove traps.

Level 1 & 2 treasure chests can also be opened by GM mages with the unlock spell, but for level 3-5 lockpicking is a must.

There are 5 levels of spawning chests that require different amount of skill to pick.

Level
Min. Skill
Loot
1 52.0 0 to 60 gp
2 72.0 98 to 125 gp
3 84.0 200 to 350 gp
4 92.0 500 to 900 gp
5 100 don't spawn in dungeons

Skill Training

You can get up to 95.0 lockpicking with GM Carpentry/tinker made boxes (As far as I know only the tinker skill of the maker of the box determines the lock strength. Since lockpicking is target based, you need lots of boxes. The easiest way to organize them is in bags of 20, with a key ring holding the keys to re-lock all the boxes (key rings only hold 20 keys.)

After 95.0 lockpicking you can only gain by unlocking spawned chests in dungeons and towns.

Tips & Tricks

  • After lockpicking a chest, step back and cast telekinesis on it to remove the trap
  • When picking a chest you can't take its contents, you've to steal it. This doesn't apply to chests in dungeons.

----------------------
Version 1.0: Initial draft
Version 1.1: Fixed dungeon chest min. skills. Thanks Benn!






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