Archer Warrior
| Lumberjacker
| Parry
Warrior
ARCHER
About
The archer-warrior is just what it sounds like: a warrior with archery.
Advantages
High dexterity for speed, faster swing/reload and healing times, anatomy and tactics
for damage, wear as much AR as you please, archery for distance. Easier to build and play
than a mage.
Disadvantages
Cannot drink potions when armed with the bow.
Conclusion
A great character for PvM and decent for PvP.
Starting stats &
skills 45 strength, 10 dexterity, 10 intelligence 50 magery, 50
resist
Recommended stats &
skills 100 strength, 100 dexterity, 25 intelligence GM anatomy,
GM archery, GM healing, GM melee (your choice), GM magery, GM resist, GM
tactics.
Obtaining
character
-
Raise strength and intelligence.
-
Raise magery and meditation (you won't use this later, but it helps a lot in achieving GM magery
faster.
- Raise strength and dexterity.
- GM Healing/Anatomy using 8x8.
- GM Melee and tactics skills.
- Reset stats as necessary.
LUMBERJACKER
About
The lumber-warrior is also just what it sounds
like: a warrior with lumberjacking. Lumberjacking adds a 30% bonus to damage to two-handed axes
(does not include halberds and bardiches).
Advantages High
dexterity for speed, swing/reload and healing times, anatomy, lumberjacking and
tactics for damage, wear as much AR as you please, two-handed axes for speed
and damage.
Disadvantages
Unable to drink pots while carrying the Axe.
Conclusion
An awesome character. Can compete against any character and is good for PvM as
well. Can conceivably two-hit kill any non-parry, non-magic protected character.
Starting stats & skills
45 strength, 10 dexterity, 10 intelligence, 50 resist, 50 lumberjacking
Recommended stats & skills
85-90 strength, 85-95
dexterity, rest in intelligence GM anatomy, GM healing, GM lumberjacking, GM
magery, GM resist, GM swords, GM tactics.
Obtaining
character
- Raise strength and intelligence.
-
Raise magery and meditation (you won't use this later, but it helps a lot in achieving GM magery
faster)
- Raise strength and dexterity.
- GM Healing/Anatomy using 8x8.
- GM Melee and tactics skills.
- Reset stats as necessary.
PARRY WARRIOR
About
Again, the parry-warrior is just what it sounds like: a warrior with parrying
(using shields).
Advantages
High dexterity for speed,
swing/reload and healing times, anatomy and tactics for damage, wear as much AR
as you please, parrying for AR and to parry attacks (only take 1-5
damage).
Disadvantages
Unable to drink potions when the shield is armed.
Conclusion
An well rounded character. Can compete against any character and is good for PvM as well.
Starting stats & skills
45 strength, 10 dexterity, 10 intelligence, 50 magery, 50 resist
Recommended stats & skills
85-90 strength, 85-90
dexterity, rest in intelligence GM anatomy, GM healing, GM melee (your choice),
GM magery, GM parry, GM resist, GM tactics.
Obtaining
character
- Raise strength and intelligence.
-
Raise magery and meditation (you won't use this later, but it helps a lot in achieving GM magery
faster)
- Raise strength and dexterity.
- GM Healing/Anatomy using 8x8.
- GM Melee and tactics skills.
- Reset stats as necessary.
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