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September 2002 News:
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^ top-This Is Not Ultima Online [Nieves] September 30 - 10:16 PM EDT | I don't know about any of you, but this is not my idea of Ultima Online.

We were told we had to wait 'our turn' and 'get in line'. Fucking eat me.
Bullshit lame ass way of playing a game.
You can have your fucking Queens. I will play with the Ant Lion.
For those of you that want to solo the Ant Lion. Don't. Bring a friend. Bring a fast weapon if you are a meleer. If you look at the guy saying "Smile at the Camera". That's me. You can't beat that thing alone or with a slow weapon.
What he does is come up, pummel you a bit, throw a green glob and greater poison you. Then start digging. If you can 'interrupt' it from digging, you can keep it up and keep fighting. If you can't, it goes below and comes back up. Usually underneath you or it up where it first went down (if you are moving about). You are best moving about if you don't keep it from digging. What it will do is come up, hit you, then you "auto defend". So in effect, he gets a freebie on you.
The loot sucks. About 100 gold. Anywhere from 1-10 random colored ore (highest I saw was copper) and some bone pieces. I hear you can get skeletal corpses but I haven't yet.
Loot sucks, but a challenge to fight solo.
Anyway, back to Ant Lion hunting.
Hasta. |
^ top-UOPG Question Of The Week [Nieves] September 30 - 8:59 AM EDT | I found this on Stratics and it looks like it would make some good discussion on our parts.
In regards to Combat:
1) Could this aspect of the game be more intuitive? 2) Can we improve the PvP balance of this aspect of the game? 3) Can we improve the PvM balance of this aspect of the game? 4) If this is an underutilized skill or item can we make it more competetive or more interesting and thus make it into a more viable gameplay option? 5) Is there a way to make this aspect of the game more fun? 6) Can we simplify the inner workings of this feature so that the players' mental models of the feature will more closely match the actual design of the feature?
-Fertbert
Well?
Hasta. |
^ top-Beetle Bug and Bag Warning [LadyGrania] September 29 - 11:31 AM EDT | OK, Nieves and I tested out the previously reported beetle bug. We learned: TARGET THE PERSON NOT THE MOUNT!
If you target the head of the beetle it ends up on the ground. If you target the back of the beetle it ends up back in the giver's pack.
This is also true in pvp or anywhere you would target someone. You must target the character not the mount they're riding.
The bags of sending are pretty damned cool for resource gatherers or gold farmers. Drop stuff in the bag and it runs off to the bank without you having to move a muscle.
Problem: NPC's would love to buy it from you as if it were a regular bag. Be careful!
That's all the info I have. Have a lovely day!
LG |
^ top-Beetle Bug [Nieves] September 28 - 7:45 PM EDT | Excuse the Pun:
Markee Dragon: BTW. Info you may want for your news page. I found a bug with gold checks and beetles. If someone is mounted on a beetle and I hand then a check it drops to the ground below them and is covered by the beetle. I had this happen twice to me. very bad bug.
Yeah it is...
You have been warned.
Thanks to Markee Dragon for the information.
On a 'related' note, see the new banner to the left? The one selling UO Gold? The more you buy, the more you sponsor UOPG. Make a purchase, get yourself some UO Gold, support UOPG, life is good.
Hasta. |
^ top-Farfenugen! [Nieves] September 27 - 10:30 PM EDT | Beetles own.
Straight from the Tamer's Forum:My beetle can kill a daemon with a little healing and btw its 29.1% taming is minimun u need. oh and once ive got my beetles resist to GM then im gonna try it on elder gazers"
Also: "I think its kind of nice that they put in a pet that can be useful to ALL classes. Its not just for tamers like a Fsteed. Its not geared for warriors like a swampy... Heck this may even make some fel dungeons playable for those who liked to hunt there. No recall out made it hard for many to hunt there who previously had. Now some may venture into shame with their beetles (and tamers with a mare or drake) to hunt the poison eles, bloods, EGs, etc again. They won't be faced with the futile hardship of how to get out once they fill up"
-Elyssar, Stratics Mod
Hmm...
BTW: Anyone thought about those Bracelets of Binding really hard yet? "Yeah biyotch, you are going to die!"
"oh fuck, here come three more!"
Sends an ICQ: "dood! USE YOUR BRACELET!"
-poof-
"Thanks man! That was close".
I am sure you can think of other uses for it...(that's if they don't have an aggressor type flag set up for it)
Hasta. |
^ top-Gardening Has A New Resource Bearing 'Thing' [Nieves] September 27 - 1:45 PM EDT | There is a new resource now available to gardeners and players, called thorns. Those sweet little resources will spawn random piles of each regs simply by planting a thorn in a brown patch of dirt. The same dirt you fill your plant bowls with. So if you run out of regs and out of charges in your arcane suit, just find some brown stick your thorn in some dirt and you're ready to go. [...]
The stacks of assorted regs will start appearing within seconds in the area where you planted the thorn. On her first attempt, Devil Woman received 7 stacks of regs: 2 of sulfurous ash and 1 each of nightshade, black pearl, spiders' silk, blood moss, and garlic for a total of: 32 ash, 18 pearl, 12 moss, 18 garlic, 11 spiders' silk, and 15 nightshade. The thorns can be obtained through cross-pollination of 4th generation plants. They are bright green resources and therefore come from bright green plants. The confirmed plats producing them are the bright green barrel cactus and the bright green snake plants.
I found this information at UOTreasure Hunters. They have an image of the thorns there.
Much love to them for the info. Er...Agh! Another website to read. ::sighs:: -Makes Bookmark-
Hasta. |
^ top-Stand In Line, Get a Turn [Nieves] September 27 - 11:32 AM EDT | That's right, you TOO can be the next one to get a turn to get a shot at the Solens!
Line right up!
Thanks Jade for this lunch time's laughter.
Hasta. |
^ top-TBoDs Baroken [Nieves] September 27 - 7:18 AM EDT | Well it seems everyones suspicions that something was broken with TBOD's is true. Currently the system does not look at what type of leather a BOD is and treats regular, spined, horned, and barbed deeds as the same. So hold on to those non-regular leather deeds everyone and wait for a fix!
-Orion, UOCompendium
The kind of leather used for tailoring bulk order deeds should have an influence on the rewards. At the moment, however, that does not seem to be happening. We are, however, aware of the situation and are looking into the problem. My best advice right now is to keep doing what you're doing and focus on the regular leather bods. Alternatively, of course, you could allow your character to raise in skill and store the deeds with the higher level leathers required. Good luck!
Safe travels, Greywolfe
Er...
Aight.
And...
There is a legal term in the USA called, "BAIT AND SWITCH"... Are you all familiar with that term? For those of you that are not, let me explain.
Tell it to us Big Daddy!
Note, when you read the above linked article, take note of this
Hasta. |
^ top-A Story About The Solen [Nieves] September 26 - 3:59 PM EDT | Constable Holser reporting, sir.
I started my investigation in Vesper, as I had heard rumors of an "anthole" in the vicinity. I took the Kings road toward the mountain of Covetous, but before I got to the crossroad which branches to Britain or Minoc, I was set upon by a number of Worker Solen, and Warrior Solen.
The Worker Solen were quite inept in combat, and posed little threat. I searched their corpses and found little but a patch of Zoogi fungus and a bit of gold.
The Warrior Solen were more of a danger. They too were not particularly adept at combat, though they have an acid sac which can be dangerous when broken. As the Solen flails about, some of it's natural acid leaks onto the ground. Prolonged exposure should be enough to kill a man rapidly, I should think.
I explored the area around where I was assaulted, and found one of these "antholes". There were creatures of every type and description around the hole, so I quickly dived through the hole before any of them could notice me.
As my eyes adjusted to the low-light in the anthole, I saw a series of interconnected tunnels. I went about exploring the area, trying to find the source of the Solen. I came across a large chamber with piles of cocoons.. I tried to open them with my blade, but there were too many warrior Solen about for me to get that chance.
As I continued my exploration, I came across a number of fortune seekers, who were literally waist deep in Solen corpses. This was, no doubt, due in large part to the 3 tamed dragons they commanded. They set about commanding the dragons to kill anything with more than 2 legs. Needless to say, nothing withstood their assault.
I continued into another passage where there were other types of large insects, including a light blue variety of beetle. The beetle itself was unremarkable, save that several of the fortune seekers had managed to clamor onto the back of them and use them as mounts.
Additionally, there was some sort of Ant Lion creature which would burrow into the ground, and then resurface next to whatever victim it so desired. It did not look like a seriously dangerous creature.. but I was unable to fight one due to the 3 dragons.
I continued deeper into the anthole, and came across another hole leading down. On the lower level I found more of what was on the upper level. Mostly Warriors, and the occasional Beetle. As I mapped the area, I stumbled across a large chamber.. and in this chamber, a large, horned Solen which I later discovered with the Queen.
Perhaps most interestingly was the Solen Queens ability to speak our language. She bid me welcome, and asked me to assassinate her competitive queens so that she would become matriarch of the Red Solen tribe. She also insisted that I collect 50 Zoogi Fungus and return to her.
In her instructions, she had mentioned another Solen tribe, though I do not know where they are, or what they are called, or even what they look like. I plan to investigate this matter when I am finished with my report here.
Havig reached the lowest level of the anthole, I decided to return to the surface via the same method I had entered it.. which was a far trickier proposition that I had imagined. As I climbed through the tunnel to the surface, I was got lost in a maze of tunnels, and I emerged from the anthole in Trinsic.
The scope of the Solen Antholes is quite extensive.. if they branch from Vesper to Trinsic, they most likely branch all over the kingdom.
I do not think that the Solen are an immediate threat to Britannia, and I do not believe that they have any interest in attacking Britannia.. not at present. They seem to be caught in a civil war. Even if they were to attack, our warriors are far superior in tactics and quality to theirs. Their tunnelling ability would be a great tactical advantage, as would their numbers.. but I have yet to see any Solen who was adept with Magic.. a serious disadvantage.
-Vax Holser
Hey, call it lame, but it's well written and informative.
Hasta. |
^ top-Greedy Pixel Crack Whores [Nieves] September 26 - 3:48 PM EDT | As some of the other folks are already answering in this thread - that hasn't been decided yet. At this moment we don't have definite plans to continue creating new items, and we may simply add extra reward choices to be used on the previous year lists... but a year is a very long time, and there's no telling what will happen once the 6th birthday comes around! My recommendation? I would simply use your picks now and enjoy the new items for the next year. Whether we add new choices for 6th year or not, you'll get at least one more reward choice then to use on those choices.
But ultimately, it's your decision on whether or not to wait. :)
__________________ Cynthe Community Manager ORIGIN Systems
She's right. Decide now because you don't know. Personally, there are plenty of choices. And how many more new freaking Rewards do you need? I think what they have is enough.
Designing Rewards takes away valuable design and programming time that could go to more important things. You know, like Age of Shadows.
As Cynthe said, simply adding additional choices every year would be best. And it's really easy to code.
accountname_rewards_choices = 0;
If accountname_age >= 12 months and accountname_age < 25 months
{
acountname_rewards_choices = accountname_rewards_choices + 1;
}
endif;
Well, ok, it's not THAT simple. The code above would need a bit of refinement because you got to ...hmmm... a Case statement would probably better...er...let me shut up. Sorry.
Anyway, quit complaining. Pick your damn Fire Cloaks, Robes, wear it with your Fire hats and sandles and be happy.
Happy 5th!
Hasta. |
^ top-I Couldn't Sleep [Nieves] September 25 - 11:24 PM EDT | So I did some reading.
Orion posted some interesting news concerning the avatar art.
My frustration and reason for this posting today, comes after a comment made by Evocare at the Ianstorm Dev Chat, concerning the Avatar art. please, allow me to go into the chat log, and c/p the exact quote:
In reply to: --------------------------------------------------------------------------------
*Evocare* The wearables/avatars have undergone another round of tweaks, and are nearly complete, we expect to patch them out around the launch of AoS
--------------------------------------------------------------------------------
this quote has caused myself, and several others who I have spoken to, some concern. The Artwork was specifically promised sometime ago, to not be released as part of Ultima Online: Age of Shadows, and even more recently, we were told they were to be patched in by years end.
Which Tajima replied: The updated 3D avatar and wearable art has been integrated into the AoS test plan, and will be released out around the launch date for that expansion.
We apologize for the delay, but we have had a number of issues to work through with this technology, as well as many other initiatives to address.
-Tajima
In other words, "Yes, it will be released within the Age of Shadows box"?
BTW: The UO.com thread that was discussed in was locked after Tajima made a post. I have yet to find a follow up on it.
All you Avatar Junkies: Ph33l ][t. Instead of 29.95 for your art, you will probably have to fork over 40.00.
C'mon, say it with me: "Sometimes, I hate this fucking game".
Edit: OH! Wait a minute!
 |
An excerpt from where I found it:... saw this on stratics. According to the face, this char is using the new 3D avatar art. Also she seems to wear a studded tunic also in the new look.
Last official word was, that they'll release the new art with AoS. And that will be around christmas.
I always hate it, if they advertise with non-in-game graphics.... ppl will only be disappointed, because they game doesn't look like the same in the ad and on screen and they'll have to wait 4 months for the update....
Gotta love it.
Hasta. |
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^ top-Powergaming Scenarios [Hennarr] September 25 - 5:49 PM EDT | | I don’t know if it is because this scenario took so long to be patched in, if I’m still hung-over from last night, or if the scenario is actually shaping up to be a bit exciting and fun, but I am finding myself a tiny bit optimistic about it. I never cared about the scenarios, but this one seems to have some potential. For that reason, I’d like to spread as much information as possible to the UO PowerGamers, and ask you guys for some help. We should be powergaming these scenarios as well as we do everything else, and instead of having to sift through tons of threads all over the place, it might be a better idea to condense it into one. Go here to see the information/spoilers I’ve gathered so far, and then post your own info or correct any errors in the thread so that we all can powergame the hell out of this scenario. |
^ top-Well What a Gift! [LeallaRBP] September 25 - 5:06 PM EDT | I open my email and read the subject line.
Check out your UO birthday present!
Greetings Citizens,
In recognition of your loyalty and dedication to Ultima OnlineTM, we're giving you a Buddy registration code**. It is our way of saying "thanks" for helping us reach this exciting milestone, our 5-Year Anniversary! Over the years many of you told us that your best moments in UO were shared with friends and family who you introduced into the game. So please take this opportunity to bring another one of your friends into BritanniaTM to join in your adventures-- on us!
New Account Creation Code: xxxx-xxxx-xxxx-xxxx
And, thanks for making this the best five years ever!
- Your Ultima Online Team
All I have to say is thank you OSI, there's nothing like receiving a gift you have to pay for yourself!
Oh and BTW.......that Lil code was useful on Lake Austin, thanks

Till Next Time...
Lealla |
^ top-Beetles, the new r33t backpack [Hennarr] September 25 - 2:08 PM EDT | | Still needs to be 100% confirmed, but it seems that Beetles will not teleport out of Felucca dungeon or T2A areas with you if they have anything stored on them. You need to use the context menu after clicking on the bug to open the bag - lots of other context menu things as well with this scenario, such as talking to the "quest queen" and using the binding bracelets. Considering it will be a week before any player can bond to their Beetle, can't report on how any of that stuff works in relations to the ability to store stuff in the Beetle's ass. It does seem likely that people won't be able to jam good crap in their Beetle and then do any kind of escape/suicide tricks to get themselves and their Beetle out of the Felucca dungeon areas. Hooray for getting that one right, but I still would like some information about whether or not you can even put a powerscroll in one. It seems too easy to get a powerscroll, run off, pop off your beetle, shove the powerscroll up its ass, hop back on, and have a powerscroll relatively locked away unless someone gets you off the bug and kills and loots it. |
^ top-Sannio's Day. [LadyGrania] September 25 - 1:16 PM EDT | This was posted in the Online Community Section today.
My take on it: Sannio's day... "basically I just wander around and bullshit with anyone who will tolerate me"
|
^ top-OH NO! [Nieves] September 25 - 12:32 PM EDT | The 5th Year Anniversary Cakes (yes Cakes) that you get as a 'present' are not newbified! BE WARE OF THE THIEVES! And don't die with them! Someone will loot them...or they will decay!
The end is near I tell you!
Of all the stupid fucking things....
Cakes!?
Update: WTF!? YOU CAN'T EAT THE FRIGGIN CAKE!? I mean, c'mon! I can't have my cake and eat it too!? LAME!
Hasta. |
^ top-Stat Gains Are Too Slow [Nieves] September 25 - 10:24 AM EDT | No shit.
But at least Mr. Tact is doing something about it:
So, if I may summarize:
1. Stat gains of 6 per day is too slow 2. Stat gains are broken 3. Stat gains are too hard to understand
To which I reply:
1. Evo has stated several times he's not completely happy with the gain rate, and wants to bump it up into the range of . . . I believe 10 points per day was the number bandied about. You can probably reasonably expect to see this with the launch of AoS, if not sooner. (We'll be keeping the 30-minute timer for the foreseeable future, though.)
2. I have completely rewritten how stat gains work. This should eliminate the "stuck stats" problem. This will be put into production with week 2 of the event (aka tomorrow on LS, Thursday worldwide).
3. The new stat gain rules work like this (in a nutshell; expect to see more formal documentation later):
- Does my skill affect a stat that is eligible for a gain? - If so, pick one and try to gain.
Chance of gaining a stat point: 100 - the stat value, capped at a minimum chance of 5% for stats 95 and up.
MrTact
Hey Teich, mind telling me about stuff like this when it hits? Kthx.
Hasta. |
^ top-Giant Beetle Statistics [Nieves] September 25 - 9:51 AM EDT | Some preliminary testing for the stats on the new giant beetle rideable monster.
First off, ANYONE can ride it, I have not tested the taming minimums, so if someone has that information please reply with it.
These statistics were taken from a lore test of 6 different tamed beetles.
Category/Lowest/Highest/(Average) Hits: 300/300/(300) Stamina: 100/103/(101) Mana: 500/500/(500) STR: 300/300/(300) DEX: 100/104/(101) INT: 500/500/(500) Armor: 60/60/(60) Wrestle: 87.4/87.5/(87.4) Tactics: 86.0/86.5/(86.1) Resist: 68.8/68.9/(68.8) Anatomy: 7.9/31.5/(14.9)
The beetle take up 3 control slots, has a built in backpack that you can access from the context menu (cannot be accessed by double clicking like a pack horse).
The beetle must be beaten into submission before it can be tamed. Among the people I saw in the tunnels trying to tame them, they were not able too. Not sure whether it was just for being in the tunnels, or if the massive creature spawn was the cause.
If anyone has any further information on these please send it in.
Just something I forgot to mention:
The Beetles do not have a pack instinct.
Nym Whisperwind.
Thanks Nym.
I wonder if the Taming Archive has that info yet...Oh, and it's ok Ree, you can use the information for your guides. I don't mind. Hell, don't even link back. I don't care. Believe it or not, some of us do this for the sake of the players and not self-recognition.
Anyway...
The Beetle's back pack would be cool for hide gathering, gold farming, or hell, holding looted corpse items (think Power Scrolls).
Hasta. |
^ top-New Rare In The Game [Nieves] September 25 - 7:04 AM EDT | However, at the last minute we discovered an art error that caused part of the new ethereal mounts to appear as opaque in the 3D client. After discussing several possible resolutions, we decided to simply alter the hue for the five new 4th- and 5th-year ethereal mounts rather than delay all the rewards for both clients—yes, a fifth ethereal mount has been added (as a 5th-year reward choice)! The unicorn, ki-rin, ridgeback, swamp dragon, and new beetle have been changed from the standard dark ethereal hue to a darker ghostly hue with light grey accents. A patch will be released tomorrow afternoon that will alter the colors of the new ethereals to fix the art problem mentioned above. But, as the patch will not be active first thing tomorrow, there will be a few hours on Lake Superior when players who choose ethereals will see the problem first hand, finding that small parts of them will appear as opaque. If you choose a new ethereal 4th or 5th year Vet Reward mount early tomorrow morning on Lake Superior, know that it WILL CHANGE to the darker color with light grey accents after the patch is released later on in the day!
Note: Please don’t go to Lake Superior and choose an ethereal tomorrow morning just to see this effect, as that reward will count toward your total number of rewards, and you will not be able to trade it in for another on another shard!
Are you paying attention? All existing Ethereals have just become a sort of rare. You won't get the 'ghost' type Ethereals on future selections anymore.
Is Nievesy Pooh going to be picking any of the new Ethereal mounts? Hell no. Why? What benefit do they give that I don't already have with current Ethereal mounts. Oh yeah. It's new. It's exciting content. I can look cool in a pixelized world riding something I hated the look of in the first place.
Eat me.
Now, the expanded Skill Cap? Fuck yeah. (Kudos to OSI for this reward).
Skill scrolls have been used. Training commences in T minus 2 days.
Oh yeah, you can read the rest here.
Hasta. |
^ top-State Of The Service [Nieves] September 24 - 9:16 PM EDT | First off, an apology: I have been letting the boards go by the wayside for about 3 weeks now, and I'm sorry. I have been busier than a one-legged man in a butt-kicking contest, as you will see.
So . . . a few weeks back we had a server move. That had unanticipated ramifications to the service, which I discussed extensively in my previous post entitled "state of the service," and will not rehash here. This is still affecting some players (if the connectivity and tech boards are any indication), but most of the fallout of that move has, er, fallen out.
At this point in time, it appears all the shards are once again able to connect to the housing system reliably. We had a couple of weird days with Pac, but managed to get this fixed around the time of the first week of the event.
As this is the main reason we pushed back Phase III of housing, you can expect that we will be getting it back on track soon. Since technical issues are no longer a gating factor, the only thing keeping us in a holding pattern at the moment is the number of changes hitting the shards currently. Event 5, vet rewards, lots of new players . . . I am reluctant to switch on a major housing change while all this is going on. Don't expect to see Phase III rolled out any earlier than the last week of the event, and we may delay it until the week after that. However, I think it's safe to say we would prefer not to push it out any further than that.
The zero-damage spell bug is still outstanding. It's high in the queue (although not number 1), but I expect to have some time to look into it this week. I'm not anticipating a speedy resolution, unfortunately :-(
I have no joy for the sailors of Britannia (please don't say "We're used to it"). The serpent pillars issue is still not getting the attention it deserves, and it's a ways down the priority list. It's not just AoS development, there are still a number of burning issues that have to be dealt with daily, and I can't justify taking time away from those problems to look into the pillars. Still no ETA, although I will promise you that when time opens up to investigate further, you will be the first to know. Sorry, guys.
There are still some Siege issues outstanding. I know Vex fixed the stealing in dungeons bug, and the "can't gain past 10.0" bug. I believe these are in week 2, but I can't find proof of that right this second and it's very late, so there isn't anyone here I can ask . . . I have been looking into the "gain skills too fast" bug, but nothing conclusive on those yet. I'm not anticipating a fix for this until the last week of the scenario, or thereabouts.
As I've mentioned in other posts, I did a change a while back to fix the "stuck stats" bug, and I'm very excited to say this will be rolled out with week 2 of the event. We've been seeing a lot of GM calls on stat gain issues lately, hopefully this will solve the problem for lots of people. (Simple explanation for how to manage your stats under the new system: turn up stats you want to gain. Turn down stats you want to lower. Lock stats you want to stay the same. Crazy, huh?)
Since I know you are all burning to know, AoS development is proceeding apace. FertBert and I are cranking on our obligations, since a lot of what we work on are the "building blocks" that let the designers create the really interesting stuff and we don't want them blocking on us. It's a very ambitious and exciting release, and I wish I could talk about half the things that are going into it . . .
Finally, we have hired a new server programmer. Watch for her introduction in a Comments from the Team -- coming soon to a web browser near you! I hope you will all give her a warm welcome, and please try to avoid barbecuing her for at least her first couple of board posts ;-) As always, any mistakes, problems or general screwups are my fault, so please direct all flames to me . . .
MrTact
As I said before: Mr. Tact for Community Coordinator.
Hasta. |
^ top-Well, I Asked... [Nieves] September 24 - 5:24 PM EDT | And she said no.
This is actually one we've answered quite a few times - I'm afraid a pre-UOR shard is not going to happen. __________________ Cynthe Community Manager ORIGIN Systems
Hasta. |
^ top-Get ready crackheads pixel love is coming.. [Carthax] September 24 - 12:42 PM EDT | New patch just now... Here's what I leeched, because we here at UOPG like you to have the full story, not some half arsed cut and paste from the ever so cryptic OSI, like other sites that shall remain nameless.
Exchanging version information with patch server Received file name "lbr2d_win32_3-0-8q.rtp" of length 276613 Received file name "lbr2d_win32_3-0-8q.pat" of length 14 Getting required files Using existing file "lbr2d_win32_3-0-8q.rtp" of size 276613 Processing files Applying patch patch\lbr2d_win32_3-0-8q.rtp on path .
From the patchlog..
CLILOC49.ENU Applying MODIFY File Patch for 'CLILOC49.ENU' Writing New File Verifying - Passed! Deleting Old File
Dark Gray Cloak Dark Gray Robe Ice Green Cloak Ice Green Robe Ice Blue Cloak Ice Blue Robe Jet Black Cloak Jet Black Robe Ice White Cloak Ice White Robe Fire Cloak Fire Robe Decorative Shield Hanging Skeleton Ankh Runebook Dye Tub Reward Statuette Dye Tub Ophidian Statuette Reaper Statuette Mongbat Statuette Ethereal Unicorn Statuette Ethereal Ki-Rin Statuette Ethereal Ridgeback Statuette Ethereal Beetle Statuette Ethereal Swamp Dragon Statuette Monster Statuettes Ethereal Steeds
a dark gray robe a dark gray cloak an ice green robe an ice green cloak an ice blue robe an ice blue cloak a jet black robe a jet black cloak an ice white robe an ice white cloak a fire robe a fire cloak Gazer Statuette Fire Elemental Statuette Wolf Statuette deed for a decorative shield wall hanging deed for a hanging skeleton decoration deed for a stone ankh Happy Birthday! Thank you for celebrating 5 years of glorious adventure with Ultima Online Happy Birthday! Thank you for celebrating 5 years of glorious adventure with Ultima Online
|
^ top-More Pixel Crack a Commin [LeallaRBP] September 24 - 12:00 PM EDT | Yep that's right folks, hurry on over to your favorite Banksitter and get your order in.
From the update center over at UO.com
We have released a client patch today, on Tuesday, September 24th CDT, that contains the following changes:
Both 2D and 3D clients Support for new vet rewards ridables.
WooWoo!
Till Next Time... Lealla |
^ top-Adrick Speaks About Factions. [Nieves] September 24 - 6:32 AM EDT | Read about it here.
Then give your comments here.
Also, you can look to see some Age of Shadows stuff listed above.
This is the one post that caught my eye: The faction changes he mentioned in that post are ones we have been asking for on the uo.com boards since factions began, the only way we get it is in an add-on we have to pay for...... OSI screw up and make us pay for it to be fixed, cute.
Note: Because Pop Up Ads suck, you have to hit back when you get to the above links.
Hasta. |
^ top-Stratics Murderer Forum [FrozenFire] September 23 - 2:59 PM EDT | I thought this was an contradiction if there ever was one: Stratics and Murderer in the same sentence? But apparently it's all good. After reading this post on our forums, I have to admit I may have been too quick to judge.
If the Stratics Murderer Forum can convert even one player to enjoying, or at least understand, the feluccan way of life, its a huge success.
Thanks to Cecilia of Baja for digging out this post from Stratics.
|
^ top-While on the subject on telling it like it is. . . [FrozenFire] September 23 - 11:59 AM EDT | Wouldn't it be nice if OSI started telling the players "like it is" too? Frankly, I am tired of being told time and time again how "smooth", "exciting" or "great" this or that in UO is. Whenever OSI mentions something thats not positive (rare enough) they always speak cryptically about "issues".
I do not like being half lied to, and, surprise, noone else does either. Tell us straight "like it is". Openly admitting mistakes also means assuming responibility for them, and thats something Ill respect any day. Thats why I welcomed the way MrTact handled the TestCenter housing debacle.
Trying and failing is fine. As long as you don't try to cover it up. Honesty is a virtue. At least it says so on my virtue gump. Spread the word. |
^ top-The Samurai Cuts It Up [Nieves] September 23 - 10:14 AM EDT | Two words:
"quit or shutup."
-dies laughing- ...
You got to read the rest of it. OSI gets schooled by the Samurai of UOPG.
Scroll down to ShinHiryuKagetsu's post.
For the record, his math is wrong. UO has 208,000+ subscribers (that's before the Lake Austin newbie char madness). And there is a difference between a 85 Char you buy from OSI and a GMed out char you buy on EBAY. At least one, at one point, was earned by someone.
Hasta. |
^ top-40 Bucks For AoS [Nieves] September 23 - 10:06 AM EDT | At least that's what they tell me.
Um...right.
Hasta. |
^ top-Telling it like it is. . . [FrozenFire] September 21 - 8:38 AM EDT | Sunsword is back as producer of "UO Live" (what do all those fancy titles really mean anyway?) and wants the players to "tell it like it is". Well if he'd head over here instead of staying in the fervent sycophant heaven that make out the uo.com boards he'd get some real feedback.
Its like this. . . The tip of this iceberg can be found drifting here. So head your Titanic over there and do your damage. |
^ top-Cynthe Speaks [Nieves] September 20 - 3:50 PM EDT | Let me get some tissue.
And if you go here, you might need it too.
(And no, not just for my potty mouth!)
Hasta. |
^ top-Powergaming 2.2k [Nieves] September 20 - 9:13 AM EDT | Buy a Tamer.
Buy a Scribe Mage.
Buy a Smith.
Tame 5 Frenzied Ostards and use the Tamer to farm gold. Buy a large house.
Buy regs and ingots while still in newbie status.
Get a boat.
GM out the Scribe Mage. Kill folks. Earn loot.
Put the Tamer in Factions, farm the fuck out of silver. After a month, drop the Tamer from Factions.
GM out the Smith (add hiding and magery). Get the BoD system rolling. Get some Runics. Put the Smith in the Faction of your choice. Sell the blessed runics for an insane amount.
Get some other tamer friends and hit the Champion spawns and farm the scrolls. Sell the scrolls at the Bank or on EBAY.
6x120 the Scribe Mage (think: rewards).
Take that account, sell it on EBAY.
Rinse, repeat.
The poor man's way:
Get a 50/50 cartographer, camp the map makers, use your newbie status to buy up scrolls like mad, and then buy and/or place houses, sell on EBAY. Rinse repeat.
Note: Newbie characters have auto respawn of vendors. Remember that when you create a new account. Makes resource shopping so much easier on your home shards.
Kthxbye.
Hasta. |
^ top-Meerkat Speaks [Nieves] September 20 - 8:56 AM EDT | Stolen from Ianstorm:
Personally, I feel that this is a poorly thought out idea that plays solely to the generation of players who demand instant gratification in all they do. In their other games they use cheat codes to reach God mode...in UO they can just shell out $30 and bypass the messy necessity of actually working to develop a character.
This is nice for short term enjoyment of the game, but it is a well known fact that things you have to work for mean a lot more to you. A player who spends hours building his character not only develops an attachment to that character but also to the game itself as he learns its intricacies. Building a character demands commitment which in turn often results in long-term playing of the game, since so much has been invested in it. The investment of money is quickly forgotten and its importance diminished...but long hours exploring the world of Britannia and killing mongbats, then lizardmen, then orcs and so on ...will never be forgotten and give a dividend of true players who love this game. Those early days of danger keenly felt as we explored and died when the world was new to us are times none of us will ever forget. Had we simply bought competent players, I seriously doubt that our feelings would have the same depth and probably many of us would not be here at all.
The instant gratification players rarely stay long...they are quick to hop from game to game with the goal of "winning" it and when boredom takes over---as it always does---they move on to the next challenge. When using cheats (and I consider buying a premade character a form of cheating, sorry), challenges are few and boredom is frequent. Is this the atmosphere you wish to create for UO? A transient group of players coming and going every few months while the large player base of veterans becomes more and more disillusioned and disenfranchised is what I see on the horizon should this plan become a reality.
Yes, I'm a vet since Nov. '97 and I'm not going to say just because I worked my tail off gaining skills over the years everyone should have to...but I am saying that it contributed a great deal to my enjoyment of the game as I grew more competent and gained more pride in my character. It was something I created and worked hard for and five years later I'm still here because it means something to me!
In every RPG..single player or multiplayer, character development is an essential component. It requires strategy and hard work and usually a lot of dying but makes the game a personal quest. Can you imagine starting out any game with a powerful team? How interesting would that be? For a player used to playing in God mode it might be the norm, but it is not the way of RPGs..nor should it be a part of UO. Some things are intrinsic to a game and should remain that way if it is to retain its soul.
There are many players of games out there...face it, we can't attract all of them...this isn't Quake or Halflife ...and it shouldn't try to be. Perhaps the kinds of players who want swift player development so they can get done here and go on to the next game aren't the ones we need in the UO community. Maybe they are better off in a different kind of game. And maybe we should quit trying to lure them in and focus on players who are willing to put effort into this game with some notion of long term commitment. In the long run UO and its players will come out ahead.
Well said Meer.
Hasta. |
^ top-"I Apologize". [Nieves] September 20 - 7:56 AM EDT | …The "it's not a mirror" post was a mistake on my part and one that I've learned a great deal from. I'm only going to address it this once so we can get it out of the way. I apologize. It was a mistake.
We all make mistakes, and the best we can do is learn from them and avoid making them in the future.
I can only hope that you remember the many good things I was able to accomplish before I departed OSI, such as improving house security (lockdowns) and adding skill locks. During my tenure I was also able to greatly improve the publish process and service quality. "Patch day" lost a great deal of its dreadful reputation because of the process I was able to get in place.
Again, I can only acknowledge the mistake and endeavor to earn your trust. I'm confident that my actions and the performance of the OSI Team will back that up.
There's a lot of great stuff coming up for UO and I look forward to being a part of it.
--SunSword
First Mr. Tact. Now Sunsword.
Will 2003 be a much better year for UO? Will we give a shit after this week's bullshit?
I might have to stick around and see. Might.
Hasta. |
^ top-If You Don't Know. [Nieves] September 19 - 7:43 PM EDT | Mount Fatigue is in on Lake Austin....
Hasta. |
^ top-Oh OSi...? [Nieves] September 19 - 4:47 PM EDT | New shard+advanced char 'system' = $$.
Thank you OSI's Marketing Department. Thank you for your short sightedness and ignorance.
Hasta. |
^ top-Credit?? [LadyGrania] September 19 - 1:47 PM EDT | Credit?
Did I read tht right?? Nieves and Reeda are bickering over credit??
Pardon my naivete, but I thought sites like UO Powergamers and The Taming Archive were about bringing information to the players. Seems to me, we've succeeded on that point.
While the chart that was posted on the front page did link back to The Taming Archive and my cut and paste to the forums did not (my aplogies for the oversight - I didn't realize it was done for credit), it seems it still informed the players! Did it not serve it's purpose?
Good grief, what big heads we have here.
I tell you what...ya'll quibble over who did what. I'll still find and bring information to the players and readers. (I'll try to remember it's done for credit).
Oh, and one last thing.. Feel free to copy and paste anything I write if what I write is informative and helpful. And if it makes you feel good, take the credit for yourself, I don't care.
LG |
^ top-Oh SURE! [Nieves] September 19 - 12:04 AM EDT | Lealla gets interviewed by UOStratics!? Mhm...I see how it is. Interview only the non-controversial folks right??
Just kidding.
Awesome Lealla.
I told you how it would go didn't I? And now, it's paying off.
Congratulations.
Hasta. |
^ top-It's all too easy damnit! [Carthax] September 18 - 7:56 PM EDT | Valour virtue and the new scenario hit my shard today, I thought cool, maybe a chance to get rid of the altar gimps..WRONG. I do one spawn at terra keep, not exactly busting my hump either, and I'm lvl 2 valour already?!? Tip for the day on that one, EQ in heavy spawn and wait for others to kill the stuff for you. You'll get Valour gains spamming you up nicely. I figure one maybe 2 more spawns and I can go back to hiding around the altar. This really needs to be addressed ASAP. Risk VS Reward remember that novel idea? Looked good on paper didn't it.
When is OSI going to realise that players want challenge in this game? Why do you play? The latest in r33+ pixel crack or because you like a challenge? Every scenario, every patch I pray for something truly worthy of some synapsys firing, but what do I get? More of the usual crap that spews forth from the collective minds of a group of people that would be lucky if they could program thier own VCRs. The one crowning moment for them would have been the puzzle thingos (thats the technical term for them) during the gargoyle scenario, at least that made me buy a bottle and settle in for the night knowing that I had some hard thinking ahead of me.
Shall we mention the Ants scenario? No let's not, exp, exp, corp por...next! Oh and there's some lovely crack for all you addicts out there. I know it's early days yet but pink mushrooms and shit?...I don't know. Tip for Solen Warriors..don't stand in the acid when you loot them, I found that out the hard way. Other than that it's a no brainer. |
^ top-Nieves Gets Into Trouble [Nieves] September 18 - 6:57 PM EDT | I used to have respect for UO Powergamers, since they at least tried to have accurate information, unlike certain other "mainstream" sources. But, you know what? Not anymore.
Earlier this month, someone (either on the forum or in an email) copied and pasted an older version of this chart and passed it on to the UOPG staff and it made front page news. I didn't have a problem with that, since they at least linked to where they found the information.
So the other day, they update their melee skills page and guess what appears right at the top of it? You guessed it, the same chart that was previously headline news. Only this time, I didn't receive a link. I was a little pissed, but I calmly emailed them yesterday morning pointing out that if they're going to copy and paste, they need to give credit to the people who originally did the legwork.
I figured that 24 hours should be plenty of time for them to fix the mistake. So I check today. Well, they added the link pointing to my chart saying that "You can also find the above information here at the Taming Archive" and followed it up with "The information was initially gathered from the UOPG Forum".
I just want to say, Nieves, you got a lot of balls making it sound like you did the initial work (which guess what? comes from MY forum, not yours) and that I have a copy of your chart, which was mine to begin with. If anyone has something they would like to say to Nieves, feel free to drop him a line.
Reena Dae
What is it Reena Dae is talking about? Here I will show you:
Excuse me, but I emailed her back already about the situation and what I would do.
From the latest version of the Melee Guide (http://www.uopowergamers.com/s-melee_pub16.shtml):
[Information Gathered from: Sarix, Old UOPG Guide, Old Phazer Skills Guides, personal experience, UOStratics, UOPG Readers, and other sources. You can also find the above information here at the Taming Archive. The information was initially gathered from the UOPG Forum here. ]
Both instances of the word "here" are links.
This morning's update: http://www.uopowergamers.com/index.shtml#newsitem1032360420,91267,
Here is what I told Reena:
> Actually, that chart was gathered from the UOPG Forum. Here is where I got it from: > > http://uopg.falsehope.com/viewthread.php?tid=1951 > > As far as I was concerned, I had given proper credit to the person that got the information and posted it to UOPG's forum. Had I known you had such a page so similar I would've linked back to you as well. How would I know yours was the source? Could I have looked? Yes, but I didn't think your Taming Archive had such information. > > Additionally, I want to note the bottom of the skills page: "Information Gathered from: Old UOPG Guide, Old Phazer Skills Guides, personal experience, UOStratics, UOPG Readers, and other sources." > > I am sorry if you are disappointed by it but I would've hoped you yourself would've asked where it was I got my information as opposed to a blatant accusation. > > As a courtesy, I will add that you can also find the same information on your site with the link you just provided. > > Additionally, I will be posting a Monsters Skills and Stats page to UOPG in the near future. I want to note this was gathered by a different player and sent to me as an Excel File with Averages (5 samples taken with an average). As a courtesy for that set of data, I will also link your site that has similar information for additional player research and information. > > Thank you, > > Hasta.
As I told her, I didn't notice the similarities in the information within her Taming Archives and what was posted there. I gave credit where I thought it was due.
If you note in the thread I got the information from, I made that original post on UOPG on the following date:
"[Nieves] August 1 - 12:56 PM EDT For all of those who wonder what to hit and when. "
So it's been out there for a while.
I am sorry she is upset. She made her grievance known, I edited my page and linked back to the Taming Archive. Credit has been given, The Taming Archive linked. What more is it that I can do?
Hasta.
So, I lose respect with Reeda because I didn't give her 'enough' credit for something I found in the UOPG Forum and had posted on the Front page a month ago which was reposted to the UOPG Forum by Grania?
I played nice. I could've said: "shut the fuck up and get over it bitch. I got it in the UOPG Forum, how the fuck am I supposed to know you had the same shit? I mean, I have been to your website like 5 times since I have known UO existed!? FUCKING PUHLEASE!"
But no, I played nice. I linked her. I explained the situation. Not enough.
Edit: http://www.uopowergamers.com/a-aug02.shtml Look for August 1st towards the bottom.
I initially linked to the Taming Archive in that post. But it was not linked in the melee page nor in the forum thread. I first saw it in the UOPG Forum. It was an oversight. Sue me. I had forgotten about that Table or that there was an actual link to the Taming Archive in the original post. Grania reminded me of it by reposting it. The Melee page was born. I added it to the UOPG Melee Page. Ree bitched. You see the result.
Wahfuckingboo.
Anyway, whatever. In an hour, it won't fucking matter. Why? Because I got more important things than to worry about someone crying over a fucking table of data that ANYONE, with some time and effort, could've gathered themselves. Sorry to ruin your whole life.
Have a good night.
Hasta. |
^ top-Nail, Meet Coffin [Hennarr] September 18 - 6:14 PM EDT | We, the actual gamers who play UO, have seen many things that have completely and utterly outraged us. We’ve seen the most unique, ground-breaking, “deep” MMORPG experience continually dumbed-down and altered to fit into a new market. We, the serious gamers, the ones who have supported UO from the beginning and have gotten hopelessly hooked on the systems that were with UO when it launched have constantly been cast aside for the concerns of a vocal minority and a marketing team that is apparently out of touch with computer game players (and the game obviously, I love how they put Taste ID on one of the templates for sale). What we see now is by far the most massive fucking outrage I’ve ever fathomed OSI could perpetuate on what was once the MMORPG by which all others were judged. UO’s gameplay didn’t have a renaissance with UO:R, it had a fall. We are now seeing the first phase of the collapse of the game UO, and it’s alteration into something very different.
I write a lot of rants where I curse and bitch about things, it makes me feel better about continuing to pay for a game that has been heading down a road I’m not interested in traveling on. If not for my friends and my guild, which I now realize could have been made in any other MMORPG, I’d be long gone. It is that way for many of the actual gamers who play UO. All these “exciting” changes to the game bore me. The only things I love in UO were created by the original OSI team, the skill system, the housing, the guild system, and the handful of positive, very few and far between good tweaks to those systems. This is not the best time to be playing UO. Sure the BOD system is nice, but it had to be created because OSI destroyed the most vibrant, realistic, and rewarding player craftsman-driven economy ever in a MMORPG. It’s sickening to remember how a hardworking player merchant could have a robust virtual store selling their wares to other players. Now we have player vendors full of BODs. For me, and the bulk of UO players, re-hued bullshit, scenarios, and so on are worthless. We play UO for the basics of UO and the people we’ve met while playing. With the ability to fucking pay OSI to get a rather developed character, OSI has taken the largest steaming, festering dump on everything that is UO.
I really want to avoid just listening to my impulses to write “fuck OSI” a million times and just updating with that. It’s awful hard. The last few years, the hottest topics that got everyone screaming, even the shut-in losers who are now apparently the main force in the UO playerbase if you look at their official boards, were the things like Ebay and the ability for a player to BUY success in the game ruins the game for everyone else and that with powerhour and stat-gain tricks the ideas of accomplishment and “work” that is extremely important in a MMORPG were all but gone from UO. We all fell for it too. We all believed that Publish 16 and GGS were introduced to bring UO back to its roots. To make having a powerful character feel like an accomplishment and something that kept you paying your ten bucks to keep the character “alive”. Well, it’s pretty fucking clear why stats are so hard to gain now; they were planning on releasing “UO Power-Up!” where you just have to pay thirty bucks to get a solid character with maxed out stats. Or you can be a chump and actually play the game. Why bother now? Any sense of accomplishment in comparison to other players is over. End of story. I love the tagline, “get more out of the game”. Is that an inside joke at OSI about getting more money out of the game? I fail to fucking see how BUYING your accomplishments in a game from the company that runs the game means you get more out of the game! Isn’t it clear to anyone who isn’t dragging their knuckles that this means you’ll be getting less out of the game since we can now not even play the fucking game and simply buy powerful characters?
I know, the skills levels aren’t maxed out, but those are still reasonably easy to gain in, and starting off with your skills at 85’s and 70’s makes it a hell of a lot easier to build a “finished” character. A 85/85/85 tamer with maxed out stats for sale from OSI is unbelievable! UO Power-Up! makes Ebay and power hour look like a joke now. You thought the sense of accomplishment that was the staple of UO was pretty much dead, and Publish 16 and GGS were going to help bring it back to life? Nope, OSI just stomped on the neck of player accomplishment, and immediately devalued everything players have worked on for years to literally nothing. Your characters mean nothing now, the money you spent to work your skills and stats was a waste. This isn’t UO Power-Up!, this is the largest UO Fuck-Up! I’ve ever seen. OSI, why don’t you telegraph how screwed you think UO is a little more? I’m sure gold, housing, and rares will all be put up for sale. Just dial the number and press 2. One of the additional things that made UO magic and unique was the idea of your make-believe shit having a real life value. We’re seeing that removed so OSI can milk its playerbase like never before, while destroying all the factors that make UO a game worthy of being played and addicted to.
People love to shout that the sky is falling, that UO is going to be roxxored by the upcoming competition. This is the first coffin nail. It’s finally happened. Any serious gamer, any player who plays UO for the game UO, instead of living in a fantasy land where you’re always powerful and untouchable by other players, has to be livid about this. If UO is your social crutch, if you live your life on UO message boards, if you’re more concerned with how perfectly your fantasy house is decorated and how syrupy sweet your myUO sig pic is, then I’m sure you don’t care about this. More money for OSI in the short term, may the actual game be damned. I’m a gamer; I want to play a game. I want challenge and I want a sense of accomplishment out of my monthly fees. Instead I’ve seen the best MMORPG turned into some kind of insane experiment for social derelicts and people who don’t get the “game” part of computer games. With bullshit infomercials parading around as “interviews”, I refuse to believe the lies anymore. I refuse to believe that OSI is doing ANYTHING to “fix” UO or anything to make the experience more fun for gamers. It is clear that with the UO Fuck-Up! program, a new era is upon us. Start watering your virtual plants and get some puppy and kitten pics for your board sigs, UO the game is dead. UO, the virtual playground for losers with too much money to spend on make-believe shit is born. I hope someone puts it out of its misery soon.
-Hennarr
Go here to comment, flame, and cry. |
^ top-Sunsword Comes Back [Nieves] September 18 - 4:20 PM EDT | FINALLY! I can talk about it!
Hail, and well met! My name is Anthony Castoro, also known as "SunSword," and I am very excited to return to Origin as the new Producer of Ultima Online. No doubt many of you may recognize me as a former Lead Designer on Ultima Online. Over the next few weeks, I will be taking up the reins from Bryan "Tajima" Walker, who will be moving over to the critical role of "Director of Studio Operations."
For those of you who don't know me, I've worked in the computer game industry for about 6 years on a variety of games including Cybermage, AH-64D Longbow, Wing Commander 4, Ultima Online, and most recently as Lead Systems Designer on Star Wars Galaxies. I've worked my way up from within the industry starting as a QA tester, then a customer support representative, a game designer, and as a lead designer (twice).
In that time, I've found that one of the things I most enjoy about working in the game industry is the people. I love working with a team to create something. I love interacting with players to hear their thoughts (and gripes!) about their favorite games. And I particularly enjoy helping people figure out how to solve problems. And that's what I'm here to do.
Many things have changed since I last worked on Ultima Online. I got married. UO grew a third dimension. I bought my first house (in real life :)). UO surpassed 200,000 active subscribers. Several new games were launched. Many other games were cancelled. And I became a father.
Amongst all of these changes, one thing has remained constant: the UO community remains strong and vibrant. And it is on the strength of this community that I was able to make the decision to leave the Star Wars Galaxies project and return to Origin. UO has a life of its own and I cannot deny the appeal of working on a project with such a dedicated fan base. There are great things already in development here and, even though I have only been back for a few days, I am extremely impressed with the Origin Team's talent and dedication.
I have a lot of catching up to do, but rest assured, you'll be hearing more from me soon.
Anthony "SunSword" Castoro Producer, Ultima Online
But is it too late?
Hasta. |
^ top-Oh Gawd [Nieves] September 18 - 1:03 PM EDT | Please tell me this is a joke.
Edit: And it doesn't look like it. The links work and UO.com has a link to it from their front page.
Why stop at 85 at the high end in the skills? Why not just give me a GM for 50 bucks?
So, now, the feeling of accomplishment of having a character you built is now gone.
Is this money going to go to have better customer service? Does it go to getting more dev team members to help fix bugs?
And finally, why even have Stratics, UOPG or like sites anymore? You can just fucking buy a character.
You know what OSI? Motherfuck you.
Edit: A special note to UOStratics and Ianstorm. I laugh at you. Here are your 'heroes' now.
Hasta. |
^ top-UO 5th Year Anniversary [Nieves] September 18 - 12:23 PM EDT | AUSTIN, Texas--(BUSINESS WIRE)--Sept. 18, 2002--ORIGIN(TM), an Electronic Arts (Nasdaq:ERTS - News) development studio, today announced the five-year anniversary of Ultima Online (UO), marking the event with discounts of the latest version of UO and by unveiling a new U.S. shard, an area within the game, where players can get in on the ground floor to begin a brand new adventure. In addition, ORIGIN is launching a retrospective five-year anniversary Web site that will feature original UO art and special moments shared by UO players worldwide. Plus, the anniversary will signal the launch of an in-game presentation of the five-year veteran rewards, which delivers to players collectible items in recognition of their length of citizenship in the game.
Well, well, well, now you know when the 5 year vet rewards will be released.
[...]
In celebration of five years of excellence, ORIGIN is launching a special UO retail promotion. From September 20-30, 2002, fans will be able to buy the latest installment of the game, Ultima Online Lord Blackthorn's Revenge, at a 50 percent discount. Participating retailers include Electronics Boutique, GameStop and Amazon.com.
Interesting.
Additionally, ORIGIN is debuting a new U.S. shard for the first time in four years. The shard, called Lake Austin, will open on September 20, 2002. Access to the new shard will initially be limited to new accounts activated between September 20th, 2002 and October 20th, 2002. After that, the shard will be available to all UO players. The most exciting aspect of the new shard is that it will offer players nearly 10,000 houses -- a feature unique to Ultima Online. These new housing options will significantly add to the fun factor of the game.
Oooh.....
Think Cartographers people. Let the house buying on the shard and selling on EBAY begin!
BTW: It's unique to UO for only a little while longer...
Ooh Age of Shadows blurb: The next version of UO, Ultima Online: Age of Shadows(TM), is due out in February 2003 and will allow players to design and build their own houses. Additionally, the game will introduce two new professions and an exciting new realm to explore and settle.
You can read the rest here.
Thanks to Tal of UOLS.net for the link.
Let me say something: New US Shard = some good. Actually, lots good. Kudos to OSI. 100 Nievesy Cool Points.
Hasta. |
^ top-From Regulus To Finster [Nieves] September 18 - 10:42 AM EDT | Thanks for the hook up last night. You got us through a bad night with that fire at the complex. It's appreciated.
Hasta. |
^ top-UOPG Publish Update - 09/18/02 [Nieves] September 18 - 9:47 AM EDT | Added a line to the Melee page noting The Tamer's Archive.
Added Frozen Fire's UOAssist Essay to the Essay's Section.
Hasta. |
^ top-GM Anat + GM Eval > Than GM Wrestling [Nieves] September 17 - 10:08 PM EDT | That's what people are saying....
Hasta. |
^ top-Respost: In Control [FrozenFire] September 17 - 4:32 PM EDT | Playing a game to the limit means that there can be no weak links. Assuming, you have know your templates and tactics, the only thing between you and r0xx0rhood is connection, right?
Not quite. Knowing what to do when, doesnt mean much if you cant pull it off with your game controls. Anyone who has pvp:d can relate to healing the wrong target and dieing because of it. UO is not exactly known for its smooth interface, and although it has improved over the years, there is still much to do. Perhaps the most important step any UO player can take to improve the interface, is to upgrade the account with UO Assist.
This is the program that had features such as Arm/Disarm and Target Self/Last Target bound to keys, way before OSI added similar functions to the client. If you are into pvp, and you do not have UOA, stop reading now, head over to Tugsoft and download the trial. The trial is free, but if you want to keep using UOAssist after the trial its $15. Considering we all pay $10 each month, thats the best UO-related investment you can make.
Now that you have UOA, we can move on. UOAssist strength is that you can hotkey almost any command (you can even record a set of commands into a macro and bind a key to execute it all in one). This is especially useful to drink potions, arm certain weapon combination for example. Simply using a spell or skill can be done just as well with the normal UO game controls.
If you are anything like me, youll want 10-15 UOA commands, 25-30 spells and perhaps 5 skills on hotkeys. The problem is, where do they all go?. Keyboards only have 12 function keys. Well UOA has some predefined hotkeys, like Insert/Delete, Home/End, PgUp/PgDn and various alt/ctrl combinations of these. But the thing is, to eliminate game controls as your weakest link, you must be comfortable with the controls. And I dont like ctrl+Ins very much.
My personal settings have evolved a few times, and I recently redid my configuration again. To give you an idea on how to configure, Ill share my new configuration here:
First off, I use the mouse in my right hand. Which leaves my left hand free to use the hotkeys. I feel most at ease on the left half of the key board- Also, I dont really like the function keys, at least not those on the right half. I also want to separate offensive and defensive commands to minimise the risk of healing my enemy or blasting myself when Im redlined. Ive used the keys on the left half (in combinations with ctrl/alt) in earlier configurations for voice commands (bank guards, recdu/recsu etc) as well as to bring up gumps like the Paperdoll, Radar and so on. Well no longer, those are now all moved elsewhere. Instead I use those keys (1-6, Q-Y, A-G, Z-B along with control for my offensive spells. Then, I set up basically the same keys for defensive moves with alt combinations. That yielded me roughly 40 keys to use, heres how I decided to configure them:
Ctrl+/Alt+ 1 Explosion/ Disarm (UOA) 2 E-Bolt / Arm (UOA) 3 Flame Strike/ Arm1 (UOA) 4 Mind Blast / Arm2 (UOA) 5 Mana Drain / Arm3 (UOA) 6 /Disarm Left Hand (UOA)
Q Poison /Target Self (UOA) W FireBall / Drink Gheal (UOA) E Harm /Drink Gcure (UOA) R Mana Vampire / Drink Trefresh (UOA) T /Protection Y /Reactive Armor
A Paralyze / Heal S Lighning / Cure D Magic Arrow / Greater Heal F Meteor Swarm / Invisibility G Chain Lightning /Magic Reflect
Z Weaken /Strength X Clumsy /Agility C Feeblemind / Cunning V Curse /Bless B Reveal /
Whats missing? The obvious candidate is Last Target. I have a three button mouse so I bound Last Target to the middle button. Its that important to me.
Other than that, I had a few more options with Alt+ because I use my thumb to press ctrl/alt and when I press alt, I can reach a bit further to the right confortably. I also made a point of making the buff/debuffs being in the order of SDI (Strength/Dexterity/Intelligence), as well as being tied to the same keys for both ctrl and alt. Ie, weaken is ctrl+z and strength alt+z, clumsy/agility goes to x etc. Buff spells cast so quickly, that if you get into a buff/debuff duel youll need to be real fast to come out ahead. Earlier configurations Ive used, have always been lacking in this one.
Odd keys: After experimenting a bit I found out that UO allows tieing macros to the key between ”Shift” and ”Z”, but they wont save. Same thing with the key to the left of ”1”. After some rechecking with UOA I found out that I could tie UOA macros to the ”key left to 1”. So I promptly tied the Use once agent (to blow up pouches and break para), as well as bandage self to the ctrl/alt kombinations with that key. I use the Tab to toggle war/peace.
So I now have most of my combat related macros set up, and I still have the function keys left:
/Ctrl+ /Alt+ F1 Recall/ Mark/ Unlock F2 Teleport /NightSight/ Magic Trap F3 Gate Travel /Resurrection/ Telekinesis F4 Hiding /Wall of Stone/ Monochrome ;)
I decided to make F5-F8 individual for each character. So My disarm theif would have a few macros for stealing and disarming and so on.
F9-F12 are not really favourite keys for me to use in fast situations (I need to move my hands too much back and forth when reaching for these, which makes for more missed keys), so I put the slow summoning spells there, along with some field spells. Using control on this side of the keyboard is a bit awkward, but work; alt on the other hand is really messy so I decided to not use those combinations:
Ctrl+ / Alt+ F9 Blade Spirit /Poison Field F10 Energy Vortex /Fire Field F11 Summon Demon /Energy Field F12 Dispel Field / Paralyze Field
All other macros, mostly voice commands, some skills, a few spells and opening gumps, were moved to my PC-Dash. The PC dash controller, made by SAITEK, is a secondary keyboard, which connects along with the normal keyboard cable. The great thing about it, is that it lets you tie all sorts of weird keyboard combinations to a single key on it (like ctrl+alt+shift+7 - try doing that one with one hand). However, the downside is that the feeling of its keys is pretty sloppy, and it cant hold all my commands on it. I never liked switching back and forth between the PC-Dash and the key board in a fight. More often than not I had to look at my hands whenever I switched, and thats never a good thing in PvP. So my idea is to keep all nice and slow playing commands on it and focus on the real key board when I need to get the hell out of Dodge. As most of you wont have one, you might have to prioritize between your combat macros.
How you choose to configure your game controls is up to you. Everyone is different; I like to have a lot of commands available, or, my playing style means I may not be using the same commands as often as you do. Think before you assign your commands. I always placed my most important spells/commands where I was comfortable reaching them. I gave some thought to matching the buff/debuff spells on the same keys, making it more natural to find them. This is just to give you some ideas on how you can improve your own configurations and push your playing that much further.
Share your own thoughts and ideas on how to configure the game controls in our Forum. |
^ top-Scnario Info [Nieves] September 17 - 3:57 PM EDT | From Tal of UOLS.net:
New Monsters:
a black/red solen worker Relatively weak, about Orc Level Black bugs in Fel, Red Bugs in Tram Low Fame Karma Fully bardable Unknown if they possess a weakness to Slayer weapons (none was seen in 4 testers) Loot: ~100 gold, 1-6 zoogi (mushrooms/fungi), random gems == SUGGESTED TACTICS == For Mages, Explosion/E-Bolt works wonderfully, laying most of these out in one. For warriors, just wade in... they don't hit hard. == SPECIAL LOOT == Zoogi - Mushrooms/Fungi. Pure speculation as to their use, stolen from the patched files. "After you have 25 zoogi and you have located the queen solen, you give her the fungi and she gives you a quest. This Quest will give you items like ?Powder? which might charge the bracelets of binding."
Somebody email me some nice 3d pics of these guys at uols@uols.net
a black/red solen warrior Medium Strong, about Elemental/Deamon Level Black bugs in Fel, Red Bugs in Tram Low Fame Karma Fully bardable Unknown if they possess a weakness to Slayer weapons (none was seen in 4 testers) Loot: ~100 - 300 gold, ~3-13 zoogi (mushrooms/fungi), random gems == SPECIAL ATTACK == Warrior Ants will emit globs of acid at players, and if you continue to stand within this acid damage will rapidly excalate. == SUGGESTED TACTICS == Keep your distance, and make sure to stay mobile. Closing to melee with these critters could be deadly! As they die, they will occasionaly explode in a pool of acid. Allow the acid to recede before approaching, as you could kill yourself after the fight is over! Remember, staying close is deadly! == SPECIAL LOOT == a picnic basket: filled with a bottle of wine and wheel of cheese Powers: none known Approximately Glacial Staff rarity
== SPECIAL LOOT == bracelet of binding Powers: Unknown at the moment.Gems, Arcane Gems, and some spell combinations have been attempted to charge the item. Speculations from the patch files are that: "Powder, recvd from the queen solen, will allow you to charge these braclets. Afterwards, using the braclet will summon the player to its matched mate."
Attempting to use the item without charges produces the following message: "The bracelet glows black. It must be charged before it can be used again".
Approximately Orc Mask rarity
The best places to find solen appears to be Trinsic, Yew, and Cove FORESTS (not towns), though sightings have been found just about everywhere. The respawn rate is rather slow, so if you see corpses, give it a good 10 minutes before you expect more.
He has pics of it here (yes you need a UO.com account).
Additonally, they have arrows on your Status Gump:

And the Valor Virtue seems to be active.
Also within the UO.com link above, it seems that flowers have been replaced. Is this an attempt to remove the 'bouncing' affect of Rubberband Flowers in UO? I hope so.
Anyone have anymore info, please leave your notes in the forum.
Hasta. |
^ top-Own! [Nieves] September 17 - 1:39 PM EDT | OSI HEARD MY CRIES ON SUNDAY!

Yes! Er...um...OSI Sucks.
You bring up the Context Menu and set it to the option you want. It then stays that way for all your pickaxes and shovels until you change it again. Very nice. Hopefully it doesn't permanently turn off the Mining Stone ability as a side affect of implementing this 'feature'. Not that I care for myself since I don't care about Mining Stone (I don't know why my smith read that damn book!).
(This is live on Lake Superior for now).
Thanks to Jade for the hard work.
Hasta. |
^ top-Why Break It Down, When Someone Else Does It? [Nieves] September 17 - 12:21 PM EDT | Yeah yeah, I read Tajima's scripted "chat".
Well, Orion at UOCompendium was kind enough to point out some things I saw.
Interesting. I mean, are there only a few people in the world of UO that 'see' these things screaming out at us?
Oh, and the Gardening System is NOT the best thing to ever hit Ultima Online. That would have to go to the Bulk Order System. That is a Work of Art. Kudos to Hanse. Nearly flawless in design (if you don't include the problems with Runics and Factions <-- and I believe that's Adrick's problem, not Hanse), and other than the "full pack bug" to get better rewards when the Tailoring BoDs hit, I think it was flawless in implementation. Personally, I don't think the "bug" was a problem with the BoD system entirely. More a problem with the way your backpack weight limit is/was managed. And they fixed that quick didn't they? See, I can be positive.
And, again, I put to you all that if they can create the Gardening System and the Bulk Order System, they can do ANYTHING in Ultima Online. You know, like fix all the fucked up bugs (like they did up above), implement everything advertised on the UO:R, UO:3D, and UO:LBR boxes, fix the Guildstone System, implement the promised, updated 3D Avatars, and have good customer service?
(Sorry. You know the F word had to be in there somewhere right?.)
Oh wait, they can't do any of that. Age Of Shadows is the priority. Gee, thanks.
Any bets these 'fixes' or 'promises' will be in the Age Of Shadows box? Any bets I will have to pay for a new CD Key for each of my accounts?
Here is what's sad: we continue to keep these people employed. And I continue to use my sponsor's money to keep UOPG up. Be glad I care about the players and the UO Community (contrary to popular belief). Otherwise, UOPG would've gone * poof * ...
Hasta. |
^ top-Origin Marketers Incorporated [Nieves] September 17 - 11:25 AM EDT | "Electronic Arts is taking product placement to the extreme with its next big online PC game offering, The Sims Online. The company announced today an interesting product placement deal with fast-food chain McDonald's and Intel that will see their respective products going beyond the standard "ad in the game" mentality. EA will allow players of this online people simulation game to buy McDonald's Kiosk and sell fast food for cash. Similarly, Intel's Pentium 4 brand of processors will be available in the game -- including the familiar Pentium jingle and product logo. "
.....
Someone get me a tissue...I got Pepsi everywhere.
Hasta. |
^ top-It's A Marvelous Time [Nieves] September 17 - 10:08 AM EDT | X-Men 2 <-- "SHNIKT!"
Dare Devil <-- ELECTRA!!!
The Hulk <-- RAAH! HULK SMASH!
And for those Trekkers/Trekkies.
Do I need too mention Lord of the Rings: The Two Towers?? The Matrix 2? Or, dun dun dun, Terminator 3?
Back when the Terminator 2 came out, I caught it just as it's popularity was waning. I saw it in the Tower City Mall in Downtown Cleveland. It was in a small tower whose seats seemed like they were at a 45o angle to the screen. Talk about an event!
Also, a screen shot of Eve, from Battle Vortex. If you people don't know, The Seer Pann (she will never be an "ex" to me!) works on the Eve Project. Congrats on the job Pann!
Those graphics look tight!
Gawd, what a time to be alive!
Hasta. |
^ top-Smithing % For 130, 135, 150 Skill Levels [Nieves] September 17 - 7:23 AM EDT | If it's 100% Exceptional at lower skill I've assumed that it wont change if I have higher smithy skill. Didn't have +60 ASH available to me, but by looking at the numbers I'd say that youd max out the remaining 2 that aren't guaranteed @ 150 skill.
120 Skill +10 +15 +30 ring -gloves 100% 100% -sleeves 100% 100% -leggings 100% 100% -tunic 100% 100% chain -coif 100% 100% -leggings 100% 100% -tunic 100% 100%
plate -gorget 100% 82.2 100% 100% 100% 100% -gloves 100% 72.2 100% 97.2 100% 100% -arms 100% 62.4 100% 82.4 100% 92.4 100% 100% -legs 100% 57.4 100% 77.4 100% 87.4 100% 100% -tunic 90.0 45.0 100%65.0 100% 75.0 100% 100% -female 100% 100%
-dragon barding 95.0 50.0 100% 70.0 100% 80.0 100% 100% helmets -helmet 100% 100% -bascinet 100% 100% -norse 100% 100% -close 100% 100% -plate 100% 69.8 100% 89.8 100% 99.8 100% 100%
shields -buckler 100% 100% -bronze 100% 100% -metal 100% 100% -tear kite 100% 100% -metal kite 100% 100% -heater 100% 100% bladed -dagger 100% 100% -cutlass 100% 100% -katana 100% 100% -kryss 100% 100% -scimitar 100% 100% -broadsword 100% 100% -longsword 100% 100% -viking 100% 100% axes -battle 100% 100% -axe 100% 100% -executioner 100% 100% -two handed 100% 100% -double 100% 100% -large battle100% 100% -war axe 100% 100% polearms -short spear 100% 100% -spear 100% 97.0 100% 100% -war fork 100% 100% -bardiche 100% 100% -halberd 100% 100% bashing -mace 100% 100% -maul 100% 100% -war mace 100% 100% -war hammer 100% 100% -hammer pick 100% 100% Dragon Scale Armor 120 +10 +15 +30 -tunic 70.0 25.0 90.0 45.0 100% 55.0 100% 85.0 -leggings 82.4 37.4 100% 57.4 100% 67.4 100% 97.4 -sleeves 87.4 42.4 100% 62.4 100% 72.4 100% 100% -gloves 100% 57.2 100% 77.2 100% 87.2 100% 100% -helm 94.8 49.8 100% 69.8 100% 79.8 100% 100%
-Lusty
Thanks again Lusty.
Hasta. |
^ top-UOPG Question of The Week - 09/16/02 [Nieves] September 16 - 11:47 AM EDT | Talk about it!
If you have something you would like discussed, please feel free to email me with your suggestions.
Hasta. |
^ top-120 Versus 100 Magery [Nieves] September 16 - 10:53 AM EDT | Ok, umm here goes.
First off, all stat-altering spells will be raised in effectiveness. In other words, bless will be 13, curse 13, etc. Instead of 11.
Lesser Heal - Normal Max is 15 pts healed. New max will be 17 (woohoo)
Greater Heal- Old max heal is 50 pts, new is 55 Protection - Normal lasts 2x magery in seconds, (200 seconds max) will now last 240 seconds. With GM (100) magery, it protects up to 50% interruptions. 120 magery increases to 55%
Arch Protection - last longer, (120% of magery, whatever that is) and gives +2 more AR.
Ok thats most of the non-durational differences.... In addition to that with a magery of 120, you will NEVER fail 7th circle, and have around a 95% chance to succeed in casting 8th.
Ok and the following are all spells in which magery skill determines duration of the spell, as in , the spells effect lasts longer:
All stat spells, (bless, curse, etc), Protection, Arch Protect, Blade Spirits, Incognito, Paralyze, Poison Field, Summon Creature, Invisibility, Mass Curse, Paralyze Field, Energy Field, Polymorph, and all summon ele/daemon spells.
Pretty sure Gloval is right about magery skill determining base damage of a spell, and Gyb is also right about the attacker's magery being compared to the defender's magic resist skill. That is why you can resist a flamestrike from a daemon easier than say ancient lich Kaltivel or something.
There's more, like with Nox mage's chance to cast DP and shit, or Reactive Armor and Proection differences with Inscription, but honestly I'm really sick of doing math and this is incredibly boring so take what you can get.
-Rising Force
---------------
Half right. Magery determines the duration of the spell Protection.
Eval, Meditation, and Inscribe skills determine the effectiveness of Protection, and RA as well.
-Devastator
Comments?
Hasta. |
^ top-Another UO Sponsor Needs Your Support [Nieves] September 16 - 10:20 AM EDT | UO Brokers has teamed up with another outstanding website recently. The Silver Slipper Casino Provides a valuable service to anyone wishing to have some fun online. Yes it IS a casino, but it also provides 18 different Vegas-style games for free. The Silver Slipper Casino also has a fully developed sportsbook for you to bet on virtually any type of sport. You can also take advantage of this service for free or for real money. The odds these games are based on are "Vegas style", and are completely legal in all 50 US states. The UOBrokers owner wouldn't have it any other way. There have been big winners in the past and present, and UOB hopes that you are next in line. The Silver Slipper Casino has but one motto. "Come Win With Us", and that's just will happen when you try it.
Check it out, play a few games. Have some fun!
It's better than Lottos in UO, IMO. At least in the above, you can win for real!
Hasta. |
^ top-% Rates For 120 Smithing [Nieves] September 16 - 7:03 AM EDT | Item, Chance to make, Exceptional Chance: ring
-gloves100% 100% -sleeves 100% 100% -leggings100% 100% -tunic100% 100% chain
-coif 100% 100% -leggings 100% 100% -tunic100% 100% plate
-gorget 100% 82.2 -gloves 100% 72.2 -arms 100% 62.4 -legs 100% 57.4 -tunic 90.0 45.0 -female 100% 100% -dragon barding 95.0 50.0 helmets
-helmet 100% 100% -bascinet 100% 100% -norse 100% 100% -close 100% 100% -plate 100% 69.8 shields
-buckler 100% 100% -bronze 100% 100% -metal 100% 100% -tear kite 100% 100% -metal kite 100% 100% -heater 100% 100% bladed
-dagger 100% 100% -cutlass 100% 100% -katana 100% 100% -kryss 100% 100% -scimitar 100% 100% -broadsword 100% 100% -longsword 100% 100% -viking 100% 100% axes
-battle 100% 100% -axe 100% 100% -executioners 100% 100% -two handed 100% 100% -double 100% 100% -large battle 100% 100% -war axe 100% 100% polearms
-short spear 100% 100% -spear 100% 97.0 -war fork 100% 100% -bardiche 100% 100% -halberd 100% 100% bashing
-mace 100% 100% -maul 100% 100% -war mace 100%100% -war hammer 100%100% -hammer pick 100%100% Dragon Scale Armor
-tunic 70.0% 25.0% -leggings 82.4% 37.4% -sleeves 87.4% 42.4% -gloves 100% 57.2% -helm 94.8 49.8%
-Lusty
Neat huh?
Hasta. |
^ top-Whoa! [LeallaRBP] September 15 - 9:11 PM EDT | I'm not sure if this is something to proud of or if it plainly shows someone has WAY too much time on their hands.

Someone took the time and did Lord of The Rings in Leggos! you can see the rest Here
Till Next Time... Lealla |
^ top-UOPG Publish Update 09/15/02 [Nieves] September 15 - 8:01 PM EDT | Updated the Swords, Fencing, Archery, and Macing pages. Melee updated with some additional tips.
Blacksmithing has become a chore with all the information available. I will be breaking out the BoD and Runics into their own pages for my peace of mind and your convenience. Aren't I a nice guy?
Anyway, enjoy.
Note: I know that the links within the melee skill pages to other skill pages are 'broken'. I am setting them up for future updates to UOPG.
Hasta. |
^ top-5th Year Chat. [Nieves] September 15 - 9:29 AM EDT | Ianstorm.com is pleased to announce that we are hosting Ultima Online's 5th anniversary developer chat on September 20th!
There will be developers there to answer your questions, as well as listen to your ideas, and much more! We're anticipating this to be the biggest developer chat ever, and you're invited!
The event will take place on Friday, September 20th, at 8pm eastern time (1am GMT, 5pm Pacific). To join us, simply log into irc.ianstorm.com and join the #Stormevent channel. [...]
The topic for this chat will be "General discussion".
Neat huh?
Hasta. |
^ top-I Fucking Hate Mining [Nieves] September 14 - 1:56 PM EDT | Shovels should mine ore.
Pickaxes should mine stone.
Fuck this random shit.
And yes, I know about the 99.9/Mining Glove 'trick'. I should have the power in my hands to mine what I want.
That is all.
kthxbye.
Hasta. |
^ top-Lusty Speaks [Nieves] September 14 - 8:16 AM EDT | Let me first say that I've spent over $100 in phone calls to the US in the last 2 days, speaking to a woman called Nancy and her supervisor. I live in Australia, and play on Oceania. Phone calls to the USA aren't cheap.
No, they aren't.
(psst, click the link above)
Hasta. |
^ top-Publish 16 Removed From Pacific. [Nieves] September 13 - 8:00 PM EDT | No bullshit.
So, you finally realized it's fucking broken?
(If this is true, it makes you wonder what's really going on up in Austin...)
UPDATE: Greywolfe: "There has been no removal of Publish 16 on any shard. Please reboot your system if you're still having the problem, and make certain that you're not suddenly on Trammel, somehow."
I just logged on to Pacific, made sure I was in Felucca, recalled into Hythloth and back out.
Someone is wrong. Someone is right. I will let you guess who that is.
Also: "Haven is messed up to.. No recall.. No Mark.. Buildings are in pieces... No guards comming... What a mess!"
I don't know if the problems with Haven are apart of this, but that's freaky. I mean, why would OSI fuck with Newbieville? I mean, that's who they cater too anyway...
If anyone has anymore info, contact me ASAP.
Update 2: Greywolfe: Can I do "take-backs?" Although Publish 16 itself has not been removed, one of the altars has indeed been removed from the Pacific shard. Please don't call a GM about this, because they can't do anything about it. A developer has been notified and should be working on it soon."
I see...
Update 3: This just in from Jade!
[20:32] Jade.: people are getting short term counts in dungeons too [20:32] Nieves: lol [20:33] Jade.: i hope they are able to loot too [20:33] Nieves: :) [20:33] Jade.: lol now THAT would be fun, to go pk the trammies who think their stuff is safe [20:33] Jade.: for once, I wish I played Pacific [20:33] Jade.: I would soooo be out pking right now in dungeons ;p [20:33] Nieves: LOL! [20:34] Jade.: yeah it will be reverted, but just think of the fun you could have listening to them whine while it lasted :)
Update 4: REVERT the damn shard, i logged in on my bard with lots of loot on it cuz i dont care about bein pked, i get pked in tera by some vanq spear gimp, and my ghost is in the dungeon, they are looting me. REVERT!
Read about it here (yes you need a UO.com account).
Welcome to the Real Ultima Online biyotches.
Update 5: I spent some time in Despise and while I wasn't getting mobbed by 20 Ettins, I managed to see that there was no Champion Altar there.
If I haven't said it yet, dieing to 20 Ettins is lame.
Hasta. |
^ top-OSI, Your Customer Support Sucks [Nieves] September 13 - 3:39 PM EDT | Like that's news right?
Well...
"Miss Drew"(not his/her real name) finally tells me that she fully understands my problem, but that she is unable to help me with the matter. I don't believe that she really does understand so I ask her to explain back to me what my problem is. She's stumped and has no idea where to go. She hangs up on me.
Get this, when the person with the bug problem tried to explain her problem is that she has 9 murder counts on her MULE character, she gets this reply: I phone Texas and get a woman called "Miss Drew"(not his/her real name). I try to explain the situation to her but she cannot understand what has happened and doesnt know who to put me through to. She "Miss Drew"(not his/her real name), keeps trying to tell me, "in order for you to kill your enemies you must not be in peace mode, and all you have to do is double click them." "Does this help you at all?"
How about a foot in your ass, would that help you at all "Miss Drew"?
You can read the rest here.
Frankly, that's pathetic and wrong. To think, they had a volunteer 'work force' that did the job better than these asshoes will ever think they could. Even with the problems of the past, they at least played the game and, on average, they cared.
Let me give you a clue OSI: you don't just hire someone with the lowest bid. You hire someone with the knowledge required to complete the task efficiently and adequately enough that your customers feel the "warm and fuzzies". But...as always, OSI's corporate fucks will do whatever the fuck they want, and still we give them 9.95/month.
I mean, c'mon, didn't you make enough with your 29.95 option to change names!?
Also: Citizens of Britannia™, take your love of fantasy and adventure to the outer reaches of the galaxy! We want feedback from the most experienced online community on our new game developed by Westwood Studios™. Be automatically included in the beta and don't forget to look for the new Ultima Online™: Age of Shadows™ expansion pack coming in February with more great stuff than any other Ultima Online expansion pack ever.
[...]
In addition, you'll automatically join the Founders' Federation, an elite group of beta testers with exclusive privileges in our online galaxy. Members of this Federation will have up to two weeks to develop their characters and starships before the game hits shelves on Sept 24, then carry them over into the final game release! Blah fucking blah
That's an email EA has sent out to their customers...
Oh, and you get a FREE decal! OOOOH, exciting. Not. Now the part about carrying the characters over works.
Anyway...they can't fool me! Any bets the same folks that wear the Advisor robes in UO will be the same folks that help 'advise' in E&B? HAH! Pendejo jerkoffs.
Sometimes, I hate this fucking game. And sometimes I hate EA more.
To think, I used to get chills everytime I heard "E-A-Sports!".
(Thanks Jade for the clips)
Hasta. |
^ top-NEW UO FEATURES! [Nieves] September 12 - 5:39 PM EDT | It seems that today OSI released a new feature into the game.
-Jade
So what are the features Jade!??
Oh Jade, thank you for "updating your fucking website". That is all.
Hasta. |
^ top-When a Vet Plays Like a Newbie... (Part 2) [Nissa] September 12 - 2:25 PM EDT | If you read my previous post, you know that I have been going to champion spawns without much luck. However, it was fun and I am bound and determined to get a powerscroll.
Someone mentioned that the Lost Land spawns are not as crowded and reds don’t visit them that much. So I thought I would wander the lands in search of a champion spawn.
You can read the rest here. |
^ top-Hennarr Speaks [Nieves] September 11 - 6:52 PM EDT | The boy is busy these days, but not so busy he can't put the smack down on some Anti-Americans:
I just think that everyone should be aware that OSI is an American company, UO is an American game with SUBSCRIBERS outside of the United States. The game is mainly worked on and developed by a group of true blue American Texans. OSI can do whatever they feel is appropriate as an American company on this first anniversary of 9/11. I am sick of hearing the moral relativism from anti-Americans and non-Americans. It's a little ironic to be sharing those views on an American message board for an American game created by Americans and originally for Americans currently owned and developed by Americans. If America is so foul, and this remembrance of the most vile attack on my nation is so irritating, even if *gasp* remembered by American companies such as OSI, then please go play one of the MMORPGs developed and maintained by European companies.
You can read the rest here at Game-Master.net or here at UO.com.
For all of you that say: 'get over it'. I present to you a finger, so you can know you are #1!. Guess which finger you get? To those of you of the world that think the US are bullies, show me how. Fucking tell me how the US has bullied YOU personally. Or some small and down trodden country. Are Americans nosey? Yes. Does it piss me off sometimes? Fuck yeah. Vietnam? A joke. French fucked up and we had to go in and fight 'their' war. Had our military been allowed to wage real war, Vietnam would be a democratic state today. Korea? Bleh. We had to clean that up. But, had we not been there, South Korea wouldn't be the Asian economic mini-power it is and not be the #1 Online Gaming Market in the world (look it up and think: Lineage). And now North Koreans are seeing the error of their ways and want to play nice with their Southern cousins. Funny what money and a good economy will do, huh?
Oh, do I need to go back a bit farther? What were the French doing when their famous "Wall" of fortifications got ass fucked by the German Blitzkrieg? "HELP! WE JUST GOT RoXXored!!" And the British? At least they still support us. They recognize, truly that without our supplies and volunteer pilots they would've gotten owned themselves. And the Russians? Where the fuck you think they got all those damn trucks? The trucks that kept their men and equipment moving so they could hold out untill the infamous Russian winter could kick some ignorant and non-retreating German ass. Did the US win the war? Yes and no. Most of the fighting in the Pacific was done by us so, I will give that nod to the Americans. Did we need to drop the bomb on Japanese soil? ::sighs:: I wish we hadn't, but I know why. An estimate 1 million Americans dead and countless Japanese millions dead with an American invasion, or 160,000 Japanese dead? Think about that a bit. I don't condone killing a mass group of people like that ever. But, it was us or them then, and we didn't start the Pacific war. But we sure as fuck finished it.
And what did we do for the Japanese? We helped rebuild their economies to make them an economic super power themselves. Does it bring back the dead? No. But we didn't take the Japanese nation over nor did we make them a US protectorate as what some conquered nations have had happen to them.
In Europe, Africa and Russia, our allies were instrumental in helping the US beat down the Germans in all those theaters. But, had the Americans not jumped in with their military and industrial might, what would Europe be now? A fucking Swastika Laden Cess-Pool maybe?
Oh and Germany, what would've happened had the American military not been there to hold the Soviet Bloc in check? Yes, the Soviet Union eventually fell, but could you have handled 40+ years of Socialistic Government rule? Would you have the economy you have now? Think about that.
BTW: Who helped Isreal get set up in the first place? Wasn't that the British? And if we didn't support Isreal, then what? No Isreal. Do they deserve a place to live? Yes, just as much as the Palestinians. If prideful fucks would just let their hatred go and learn to live together and realize "hey, I am a human being too" maybe they could get along. Maybe. BTW: I like how Isreali military operatives handle terrorists. "Kill it where it lives". Fuck it, send the Isrealis after Saddam. I know they will do it right.
Oh, and what would've happened had the Americans not stepped in Yugoslavia?
Thaiwan? Fucking political nightmare. I don't blame the Chinese for being pissed at us for messing with their soveriegnty. But I wish the Chinese would just let the Thaiwan people have their government and set up a kick ass trade agreement. The Chinese are realizing the power of Economic Free Zones. The more money you got, the more you can do.
Do the Kuwaiti and Saudi people remember what we did for them 11 years ago? Ah, but the Saudi government can give money to the families of the 'martyred' terrorist asshoes right? Nice. Thanks for the assfuck.
And to all of you ass fucks bad talking the US in the first place: Where the fuck do you go to live and get an education? What kinds of goods do you desire? What kind of music do you support? Movies? Um..I hear Michael Jackson is pretty popular in Japan (or was). Wasn't Jerry Lewis pretty hot in France? Elvis too? Um yeah...ok. Hypocrits.
Has the world experienced Terror for centuries? Yes. So has the US in it's own way. You can read real history records to see it. We are not a perfect country. Hell some of the shit we do is stupid. So where do most people want to immigrate too in the first place? Um...yeah.
Don't even think about lessening the impact this has had on our country. Fucking people died. Families shattered. Brothers, sisters, moms, dads, uncles, aunts, daughters and sons gone all because of some sick and twisted "Allah's Chosen" prick. A prick that took one of the most peaceful religions in the world (at it's basest) and perverted into a means to justify killing innocent people. That is what is important about today people. Innocent people died.
Let me give you something to think about: Jesus talked about cutting off your hand our plucking out your own eye if it sins against you. Did Jesus mean that literally? No. It was a figure of speech. He meant it in a spiritual sense. Remove yourself from sin. As far as "kill all infidels", look at the context of the statement. Look at the material all around those statements and see what it means. That's another thing I hate. Bible thumping asshoes that think one or two lines are the whole reason for their religion. Um, HELLO! That's why there are books/chapters defining your beliefs. Go get educated.
We got a wake up call. And now the world can say: "see America, it hurts, huh?" Yep. And I hope America one day realizes they don't have to sit there and listen to fucking ass backwards countries that hide behind their oil and supposed economic might and distorted religion.
Ok, enough.
You get the point.
Too all of you uncompassionate ignorant hypocritical dicks: eat a big green funk encrusted one.
EDIT: Corrected some inaccuracies.
Hasta. |
^ top-UOPG Publish Update 09/10/02 [Nieves] September 11 - 12:19 AM EDT | Talanithus of UOLS.net fixed a problem with the Email Login (seperate tables are bad for forms!).
Fixed a problem with the Animal Lore and Alchemy pages (cutting tables off and errors in display of main template plage).
Modified the Skills Index page to accomodate the following updated Skills Pages:
Alchemy (above fix) Anatomy Animal Lore (above fix) Healing Tactics
Added a new page to the Skills Index Page called: Melee Skills. Information from Melee Skills page gathered from here (thanks to Grania for reposting and Sarix for originally finding the information).
See what happens when I can't sleep and I get motivated!?
Only 1000+ other pages to go!
EDIT: Added Cooking.
Hasta. |
^ top-Heroes [LeallaRBP] September 10 - 9:02 AM EDT | Today we bring you a glimpse into the lives of a few of The Heroes of the New York Fire Department. 343 men and women went into work on September 11, 2001 never to return to their loved ones.
Tara Feinberg always had a very special bond with her firefighter dad. She glowed with pride at his heroic efforts to save lives. And at the same time, she knew of the terrible dangers it involved. Her worst fears were realized when Alan Feinberg, of Battalion 9 in Manhattan, raced to the World Trade Center disaster - and died helping others get out alive. Last year before the tragedy, when she was 17, Tara wrote a heartfelt essay about her dad for her college application to the University of Florida in Gainesville, which she now attends. The Post published that essay shortly after 9/11, and its poignancy touched many of our readers. Now, a year after 9/11, Tara looks back on her life since she lost her dad. She reveals her thoughts in an interview with The Post's Bill Hoffmann.
Tara’s story continues Here
Many may remember the photos of the first firefighter’s body being brought from the rubble. It was that of Father Mike, the FDNY Chaplain.
About a half-dozen rescue workers were suddenly stuck in a smoky nook in the north tower lobby, with debris everywhere and the floor still quivering from the collapse of the south tower. William Cosgrove, then a lieutenant with the NYPD, was gasping for air in the choking darkness after being tossed across the floor by the tremendous thud of 110 stories falling to the ground. "I said, ‘Everybody, let's just hold hands so we know where each other are,' " Cosgrove recalled recently. "I tripped over something. I said, ‘There's a body over here.' A fireman showed the light on the person on the floor. And he said, ‘Oh, my God - it's Father Mike.' "
His story continues Here
It is left to those who experienced the attack and destruction of the World Trade Center to explain to the rest of us how it was. Retired FDNY firefighter Dennis Smith did that in his best selling book, "Report From Ground Zero". The riveting and inspiring book is brought to television in a two-hour special, "Report From Ground Zero," airing Tuesday, September 10 (9-11 p.m., ET), on the ABC Television Network.
Till Next Time… Lealla |
^ top-Get Your Raid Ready! [Nieves] September 10 - 7:06 AM EDT | Normally our scenario story is posted on Thursday, and the following Tuesday (which would be tomorrow) would see new events, curious items, and perhaps even freshly discovered creatures appearing within Britannia—first one shard, and then on all remaining shards the very next day. However, there will be an ever-so-slight change in this week’s schedule. For this week only, the scenario will enter the first shard on Wednesday (September 11, 2002, CDT), and appear on all remaining shards the very next day, Thursday.
Doh.
Hasta. |
^ top-Grey Killing In Felucca [Nieves] September 9 - 5:50 PM EDT | And since I am on the topic of bugs in Ultima Online, let me dispel a very popular "bug" that is floating around out there about people getting whacked in a dungeon and going gray before taking a dirt nap. The crap listed out below is straight from the usual development boards:
primo (journeyman) 09/05/02 09:18 AM NEW BUG!!! so i was trying to help the spawn in terra keep whilst i train my newbie drake...when someone aparently attack me..not the drake but me.as i proceed to lose health and eventually die...when i went to the town selection menu..i suddenly turned grey from blue..i was grey for about 2 secs and then turned blue...
is there a new bug out there..WTH! lose half of my stuff for not doing anything :P
good thing he died too
vonbekrosebud (journeyman) 09/05/02 10:13 AM Re: NEW BUG!!! [re: primo] Yep one of the reasons i stopped casting EV's is because someone can flag off your pet by attacking it, than go hide and wait for flag to wear off and when they come back you are now grey to them and they can attack you, its a real cheap cowardly way to avoid murder counts. Its pretty funny Red's cried and whined about wanting stat loss removed, now they are whining and crying cause they cant get no loot. They want the ability to piss people off without any consequences which i think is hysterical. Put stat loss back in and i will give up my loot, if not than Red's better learn to deal with dyin a whole lot.
Meneliki (grandmaster) 09/05/02 11:16 AM Re: NEW BUG!!! [re: primo] Yea ive noticed over the past little while, ive gone grey a few times without doing anything. Some wierd bug or exploit going around i think.
RGDelta (expert) 09/05/02 11:20 AM Re: NEW BUG!!! [re: Meneliki]
Happened to me on Napa in Fel last night in lost lands I was doing nothing but trying to find out which way they lead the succubus champ and some comes up to me and says why are you grey? and I had no clue.
RGDelta Napa Valley GL
Primo, Meneliki and RGDelta you are all idiots. Vonbekrosebud hit it right on the nail head, you should listen harder and try to pick up a few things. This issue has been brought so far out into the OSI spotlight that everyone should know about it by now. You three once again reaffirm my statement about the stupidity of this games player base. Let me try and break this down for you in the of chance you may one day understand what is going on around you, some people call it the bigger picture but this may be a bit to much for you to grasp at this point in the game.
People are so used to the Trammy-carebear rule set that they have forgotten what an aggressor flag does and how it really works. These said people are the very ones who go into a dungeon and cast EV and Blades until their screen is full and then walk away from them. You have just unleashed a very powerful object into the game and you have the balls to just walk away from it like it means nothing to you. Before this horrid mirror image barney land was created you would have never seen this sort of action take place. The main reason why is because people respected the fact that these things can and would attack anything they damn well felt like. Thanks to OSI and their wonderful ideas you, the ever so dull witted Trammy, have not known and do not care about this past issue. Your lack of the simple nature of the beast is what leads you into the mouth of destruction every time you dump 6 EV's on the ground and just walk off. You can easily stop this problem by simply tending to the pets you have created to do your power scroll farming for you. I know this actually means you have to sit there and pay attention, and this may be asking a whole lot from you. The amount of simple concentration required just may be to much for you to handle. If you were to actually stop and tend your flock so to speak you would notice when people are using your own creations to flag you up as an aggressor. You would have ample time and energy to take care of the person who is bent on kicking your sorry butt out of the dungeon you are in and taking all the stuff you have in the deliciously full back pack.
So, lets break this on down to real easy to understand bullet statements. 1- Spawn dragging is ok, just not in trammy-candy-land. 2- Cast one or two EV's and keep an eye on them at all times.
And lastly I would like to point out to all the new people who are playing this game that us older fellows may actually have a few good words of advice to give out if only you would shut the fuck up for a few minutes and just listen.
Patience is a virtue and a roll of duct tape is often times heaven sent.
That's a direct cut and paste from Da House.
And people wonder why I use Demons. Yes, you can flag off a demon, but if it's set to "Guard Mode", it could be nasty for the wanna-be noto. Demons aren't 'as' strong as they once were (Pre-UO:R), but..well, they are strong enough with an experienced mage backing him/her up to make a solo-noto killer think about it.
As far as the cries for a Player run PreUO:R Shard and the declarations that you can take $500,000 of OSI/EA's money...hardly. Won't happen. Why? You guys got the money and infrastructure to keep a major online game going like EA does? You guys going to give up EVERYTHING you have worked 3+ years for? Yeah, ok.
Keep dreaming. As everyone knows, Player Run Shards do NOT last long....and human nature being what it is, they won't give up what they have spent years building.
Hasta. |
^ top-Heroes [Nieves] September 9 - 3:56 PM EDT | It's a long read. One I couldn't bring myself to finish without getting choked up. That's the problems with Latinos and Latinas. We are so fucking passionate. It's our nature. That's why they call us 'hot heads'. Anyway, when you read this, you might get choked up too.
UOPG's Memorial of 9/11 begins today.
Hasta. |
^ top-When a Vet Play Like a Newbie... [Nissa] September 9 - 2:26 PM EDT | Over the summer I didn’t get to play much, real life was crazy. Now that the kids are back in school, things are settling in so I have started playing again.
Now, anyone who knows me from these boards knows that I am a 4-½ year vet that plays strictly PvM. I am a Trammie and proud of it. Everyone plays the game differently, to what suits him or her. I don’t PvP. I don’t even know how. That being said, I still decided to go check out some champion spawns to see what this is all about.
Read the rest here. |
^ top-Now That It's Official [Nieves] September 9 - 12:09 PM EDT | You can read about UOCraft's move here.
Hasta. |
^ top-Question Of The Week - 09/09/02 [Nieves] September 9 - 10:39 AM EDT | I think you guys might actually enjoy this one.
Talk about it.
Hasta. |
^ top-Calling all Guildmasters *cough* [LeallaRBP] September 9 - 6:46 AM EDT | Hmmmmmmm, one has to wonder how up to date this info will be....
Have you ever been in a position where you couldn’t answer a question asked by a guildmate because you weren’t aware of an announcement or hot news topic posted on UO.com? Are you more likely to check your email for game related news from friends and guildmates rather than start up your browser and seek out official updates on the UO web site? If you answered ‘yes’ to either question, then we may have the perfect solution for you.
Read the rest Here. Well I guess at least they are trying.
Till Next Time... Lealla |
^ top-Housing Problem Fixed [Nieves] September 8 - 8:04 AM EDT | Earlier today we became aware that when test center 8 was originally set up, it was set to connect to the production housing server instead of the test server. As a result, people who performed housing transactions on tc8 may have condemned their houses in production, which is clearly not the desired outcome.
TC8 has been reconfigured, so it is safe to test housing features on that test shard without risking your houses in production. Also, I will be correcting the status of the houses inadvertently condemned tomorrow (Sunday September 8). My apologies to everyone who was affected by this issue.
MrTact
"It's broken, here is why, here is what I am doing to fix it".
Now how hard is that to do?
Not that hard for King Tact.
Hasta |
^ top-Surprise Surprise Surprise [Nieves] September 7 - 3:47 PM EDT | Reports are coming in of house placement and ownership changes on Test Center having negative effects on grandfathered homes on the main shards.
Based on these reports - placing a house on Test Center could at this time condemn your main house/s.
It is better to be safe and for the moment it would seem prudent to avoid any Test Center house experiments until this has been investigated.
Thanks to Blackheath for the information.
Need I say anything?
Hasta. |
^ top-Mr. Tact For Online Community Rep! [Nieves] September 6 - 8:27 PM EDT | Or Hell! UO PRODUCER!
Some of you may have seen the announcement that we will be leaving claiming on and resuming autorefresh at least through the weekend. I thought I would take a moment to try and explain in a little more detail the chain of events that led to this state of affairs.
As we mentioned in a previous FYI, we experienced some problems with the entire service due to a data center move performed the week before last. What this did was expose some issues with the way the shards connect to the housing database. The lag experienced during that time period is directly attributable to this.
Since we had no way of knowing when the networking issues would get resolved (indeed, we were still seeing them intermittently as recently as Wednesday), we determined that it was important to put a fix into production. This is the code that was pushed out via an emergency publish late last night.
For the most part, this has done well. We have even seen reports from players of decreased overall lag due to the networking improvements that were made. However, since doing this publish, many shards have been experiencing intermittent connectivity problems with the central housing server. As a result, several shards have been unable to conduct housing transactions for most of today.
We considered rolling all the shards back to the previous published state, which does not have this connection problem. However, we feel that the issues addressed by last night's publish are severe enough to warrant leaving several shards without the ability to conduct housing transactions, since these issues could potentially cause the entire service to grind to a halt should we experience problems with our west coast facility again.
Contingent on last night's publish was a new release of the housing server which would update players' houses' status as their account status changes in (near) real time. Since we can't put this new housing server code into production until we have fixed the problem with shards being able to connect to it, and we can't say with certainty that all of these issues will be resolved by Tuesday, there are people at risk to lose a house. We are therefore opting to resume autorefresh in order to avoid this undesirable outcome.
To close, I want to apologize; this is certainly not the way I would prefer the game operate. Unfortunately, we've been reduced to making a choice between difficult options at this point. We will continue to work diligently until these problems are resolved, and hopefully we can look at a much cleaner and more pleasant (re)rollout of phase III of housing sometime next week.
MrTact
In the words of a fellow UO Fansite reporter:
at least he's honest and straightforward. that's all most of us who have issues with the way OSI treats people on its boards have asked for [...]
We aren't a bunch of babbling idiots. We know networks have problems, things break, bugs get through, etc. We don't need someone to try to avoid talking about those things, to save us from becoming so confused that we are reduced to sitting in a corner chewing on our fingernails. People appreciate honesty. We can handle being told "this is broken, we are trying to fix it and this is what we are doing" and will appreciate it more than the normal bullshit we are given by someone like Cynthe
-Jade
Hell fucking yeah.
Hasta. |
^ top-UOEmporium Problems [Nieves] September 6 - 6:13 PM EDT | The www.uoemporium.com website will be sporadically down until possibly Wednesday due to router problems.
They can contact me at ICQ: 22388250, AIM: uoemporium and business as usual. -Majim.
Hasta. |
^ top-Housing Problems [Nieves] September 6 - 12:49 PM EDT | Due to server problems, the housing database is currently unavailable. This will prevent players from placing and transferring houses. We are working to resolve this issue and expect the database to be available soon.
Isn't today the last day of house claiming? Does this also interfere with that? Any bets?
Hasta. |
^ top-Online Bullies give Grief to Gamers [LeallaRBP] September 6 - 11:55 AM EDT | This little article was in todays edition of the ChicagoTribune online.
Online bullies give grief to gamers
By Alex Pham Los Angeles Times Published September 6, 2002
When Kurt Frerichs comes home from a long day of fixing computers, he likes to eat dinner with his family, tuck his 2-year-old daughter into bed and settle in front of his PC with a steaming cup of black coffee to inflict nonstop misery on his fellow man.
The 25-year-old technology consultant relishes the indiscriminate slaughter of other players in online games, heaping scorn on his victims and exploiting programming bugs to his advantage.
Frerichs is what the online world calls a griefer--someone who plays to make others cry. They stalk, hurl insults, extort, form gangs, kill and loot. Although a tiny percentage of the millions who play online games, griefers are prolific in sowing distress and driving away thousands of paying customers.
As a result, the habits of griefers such as Frerichs have become an obsession for Sony Corp., Microsoft Corp. and Electronic Arts Inc. as the companies spend hundreds of millions of dollars building online games they hope will stir up mass-market interest.
To these companies, online games stand as a rare specimen--the profitable Internet business. Titles such as "EverQuest," "Ultima Online" and "Dark Ages of Camelot" may have only a few hundred thousand subscribers each, but they consistently make money.
Continue reading and make your comments HERE
Thanks Gil for pointing it out.
Till Next Time... Lealla |
^ top-Healing From 100 to 120 [Nieves] September 6 - 11:48 AM EDT | Hi my name is Aramon of Napa Valley also known as Galdir Aerios of Atlantic and I am a power scroll aholic.
With the latest power scroll craze going on I thought I might let all of you in on a little trick on how to get to 120 healing. But first before I begin let me show you why you need to know the little trick.
*Reposted from Stratics Healer forum*
quote: -------------------------------------------------------------------------------- There seems to be a slight skill problem with healing once 118 skill is hit. At this skill level since GGS makes gains all skill based you are able to resurrect almost 100% of the time thus not allowing you to gain anymore from ressing a ghost. So from 118 to 120 skill you must rely on the GGS. I recommend you don’t try to gain the rest, just log in, heal and gain your rewarded gain for waiting. --------------------------------------------------------------------------------
Well I am sure at first it doesn't seem so bad when you read it but lets look at the numbers involved. At 350 skill points you are looking at 10.3 hours per .1(not too bad) at 500 skill points your looking at 27.7 hours per .1(kind of slow but hey it's easy gains right?) at 700 skills points your looking at 51.0 hours per .1(OMFG WTF IS OSI SMOKING?!). That is 206-1020 hours or 8.5-42.5 days for 2.0 skill points only using GGS to gain. Frankly I found that kind of BS and unrealistic as most of you probably find it so me being the Power gamer I am I went out and bent the system over and got my 2.0 in 1 day. I am sure all of you are either saying bullshit or asking how right now, well its really quite simple. What is the one thing harder to do then ress? Level 5 poison.
First you need to get a gm tinker trapped chest and set it up as a snooper killer as seen here. Now once that is done you will need a victim to join you on a boat. Have your victim open the chest and when he is poisoned you heal him. Just 8x8 all your gains and make sure the victim is always at full life before opening the crate and you too can have 120 healing in less then the 8-42 days GGSing it will take.
Galdir Aerios
House of Aerios
--------------------
Aramon, [Guardian, GuL]
Thanks to Jade for the heads up.
Would it work from 100 to 120 though?
Hasta. |
^ top-UOHoC Comments [Nieves] September 6 - 11:05 AM EDT | Did you see that?? OSI just cringed...
Anyway....
I was there. I was bored. I got a question asked and answered. Woowoo.
Here is Noleeens thoughts on a question asked:
This is from last nights UOHOC Chat...
Lord-Xanthor - *Palinor* Will we be able to modify existing housing that is already placed in Trammel and Felucca after Age of Shadows is released?
Vex - Just to clarify, you won't be able to modify an existing house, but you'll be able to securely replace it with a "dirt lot" of the same footprint size and customize the walls, floors, etc. on that footprint.
Let me weigh my choices... keep two houses on GL and my third house on the other shard I occasionally visit... or dump two of them so I can re-design my house....
BLEH
That also means my tower... on my second account... would have to be completely emptied before I could play with this tool, yeah.... that's gonna happen.
Yep. My thoughts exactly. Age of Shadows Housing Customization tools isn't for the older, multiple house owning Veterans. It's for you post UO:R Bunnies and newer players. Enjoy the attention. I mean, you guys are the important ones anyway.
I had like 6-7 questions to ask. I was glad I got one in, even though it wasn't as important in my opinion as the others.
Oh, what was my question? Eh, go to Stratics. They have the log.
I got something at home that shows Mr. Tact is cool. I will post it tonight or tomorrow.
Hasta. |
^ top-Just Cause It's Funny [Nieves] September 6 - 9:07 AM EDT | Remember with Pub16, tamers were supposed to be able to cast "Summon Creature" and have a chance of summoning their bonded pet regardless of where it was? Well, the Dream Team over at OSI couldn't figure out how to code that. *gasp* So now it looks like they are gonna have a little crystal ball that you "link" to your bonded pet and then charge and then are able to use it to bring the stupid fucking line of code that you are emotionally attached to back to you.
Yes, it is yet another feature of the Great Tamer "Nerf" of 2002.
Oh gawd Prophet cracks me up!
Hasta.
|
^ top-Jade Tells Us What's An Exploit [Nieves] September 6 - 6:23 AM EDT | saw a post earlier today from someone, asking how they could find out if something was illegal or not, and started thinking about how silly some of the policies in the game are, and how we are often left in the dark about whether or not something is bannable.
I thought I'd poke a little fun at the staff by writing a 'guide' for players about how to not get banned.
Hasta. |
^ top-The Britt Post Gets A Face Lift [Nieves] September 5 - 3:27 PM EDT |
 The Royal Britannian Post has moved to a newer, better home! We’ve Changed and after much hard work and many late nights, we are finally done! Check out the Royal Britannian Post and try some of our new features, like the quick links. So mark your bookmarks to here.
Special Thanks to Talanithus for all his hard work and dedication!
Till Next Time...
Lealla |
Nice work Tal.
Congratulations Lealla.
As far as the check, keep it. You can pay me back in the normal manner...
Hasta. |
^ top-More EMail News [Nieves] September 5 - 3:25 PM EDT | I was on the MyUO page when I noticed todays hint(you know the little nugget of knowledge the drop on us daily)....
Did you know that there are Serpent Pillars in the oceans that lead to the
newly discovered Lost Lands? They are operated by saying the magic words: "doracron" and "sueacron."
.....I only hope tomorrows hint is "they're fucking broke!!"....later KC
Nice one OSI...
Hasta. |
^ top-A Farewell [Nieves] September 4 - 9:26 PM EDT | Almost two years ago, I used to have Nieves Grab Bag every Wednesday.
What I would do is take a set of emails from the previous week and post them with some commentary.
Well, I had been considering doing that, and this email right here is the first of many (I hope) you will see every Wednesday:
I wanted to sincerely thank everyone at UOPG for their honest and real stories they have brought out over the many months since I first found uopowergamers.com UO used to be so much fun for me, even as a naive newbie dying every 5 minutes it was the best thing ever. Fel was the Britannia, not the empty facet, or a theme park felucca. Those days are long gone now, my friends over the years have grown tired of the drawn out lies and expectations, many have left the game. Over the past few months I've been fooling myself into believe there was still hope, but I've had to come to terms with the fact that my friends aren't coming back. I've tried to test the waters, maybe PvP a little...only to die to those ub3r l33t pansy assed morons that spent hours orgasming over power scrolls, anyway that's not the point. I've played not quite 3 years...approaching that mark soon, and I think I might be heading out. UO was never perfect but I never expected that..all I expected was genuine effort from those in charge, to listen to the concerns of the people that fund OSI...right, ok you can stop rolling on the floor laughing now...really...stop. I wanted to thank UOPG for being a hope for all the non newbified gamers out there...and if I leave UO once and for all the ones that have been there, sticking to the true spirit of a once great game..should be honored. I commend you, UOPG..Rock on. Biscuit, another trash talked vet of Catskills.
Whatever you do, wherever you go, know that UOPG appreciated your support.
Hasta. |
^ top-UOPG "Employees" [Nieves] September 4 - 8:53 PM EDT | Let me set something straight really fast.
If someone is in your board saying they are from UOPG, that does NOT mean they represent UOPowergamers nor do they "work" for me.
If you go to the UOPG Forum or the UOPG IRC Chat Room, you will see who indeed is a UOPG "employee". To everyone else perpetrating the fraud: eat one.
Hasta. |
^ top-Galrahn's Decoder Ring [Nieves] September 4 - 6:59 PM EDT | The Secret Decoder Ring of PvP for Pub:16
Part 1: The Art of PKing in Pub:16
I have been seeing more and more articles about how bad UO PvP has become. Well, needless to say, I disagree that UO PvP has become bad, in fact I would argue that more people are involved in PvP either directly or indirectly right now than anytime since the introduction of Trammel. One particular article I recently read was from a guy who has spent years playing UO by himself, always capitalizing on other peoples misfortune, unable to create any misfortune for other people. Opportunistic fortunes do have a place in UO PvP today, but opportunity favors those who create good fortune for themselves, not those who sit back and wait for fortune to come to them.
Hate em, love em, they do know their shit...
Hasta. |
^ top-The Inquisition Begins! [Lealla] September 4 - 4:32 PM EDT | And into the night they did travel...A convergence of naked katana wielding men, invaded the peaceful lands of Europa. They appeared from nowhere near the Inn in Moonglow. Amazed citizens looked on in wonderment, 3..5..9 will there numbers cease to grow?

Their battle cry rang out loud into the night... FELIPE...FELIPE...FILIPE. Through the forest south of Moonglow they did travel. Their destination, their only goal in mind. One by one they stepped into the cobalt mist that took them to Yew.
The inquisition was set to begin!
Till Next Time... Lealla |
^ top-More GL Nonsense... [Nieves] September 4 - 3:54 PM EDT | Oh GEES! First, go read this, then, go read this.
You really don't have to read much into it to understand what's going on.
You see, this guy, made it a requirement to accept his Roleplaying Quest for 'kingship' in order to be able to test the Warring Siege Engine he 'drafted'. One so full of questionable rules and just bogged down in bureaucratic BS. Those that went ahead and signed up for the "test" wound up getting a taste of what it happens when you don't research who it is the 'enemy' guild is. An enemy guild that stacked their stone full of known Hardcore PvPers on The Great Lakes shard. Can you say "owned and looted!"?
I want you to note something else. The first link above shows his 'request' for recognition dated today. The 2nd link shows what the "High Council" thought about it over a WEEK ago. In fact, he came up to me and my guildmates in game and asked for allegiance to him. PFFT! Not.
BTW: I post as Rox/Max on the board :D
Let me say something about Lore: He's a nice guy. He's a mover. A shaker. He likes to make things happen. But... Lore PLEASE! Don't continue to force something on people that has already said, unequivacably, "NO!" and don't continue to beat that dead horse man! The stick is fucking broken already!
Hasta. |
^ top-Mr. Tact <-- Da Shit. [Nieves] September 4 - 1:06 PM EDT | I like Mr. Tact. I like his style. Check it:Is there anything that you’re looking forward to being able to do now that you’re the Lead Programmer?
Upgrade to a nicer office?
You can read the rest here.
BTW: Notice how Stratics gets all the cool interview opportunities? And how much you want to bet they usually don't have to ask? OH yeah! Ianstorm does too! Can't forget them. Pays to play the way OSI wants you too, doesn't it? Get that cool Gold Linking Program and official "support" from OSI. Golly Gee. That must make people feel good not being able to say what you want about certain practices and implementations in public, because you know you would lose that 'official' backing.
They have a term for that kind of stuff. I will let you all guess what it is.
EDIT: For the record, I know the MrTact thing was taken from the UO.com boards. When I mentioned the interviews, I was speaking in general over the last year.
Hasta. |
^ top-Scenario Spoiler [Lealla] September 4 - 10:50 AM EDT | Well here’s a spoiler for the next Grand Scenario brought to us by the creative minds of OSI.
"Study of the Solen Hive"
The Naturalist looks up from his notes, regarding you with a hopeful look in his eyes.
Um..yes..excuse me. I was wondering if you could offer me a bit of assistance. You see, I'm a naturalist of some repute - a gentleman and a scholar if you will - primarily interested in the study of insects and arachnids. While I've written a few interesting books on the marvelous Terathan race and their bizarre culture, now I've heard tales of a truly significant new discovery!
Apparently a race of ant-like creatures known as the Solen have appeared in our world, scuttling up from some previously hidden home. Can you believe it? Truly these are amazing times! To a scholar such as myself this is indeed an exciting opportunity.
That said, while I may be a genius of some renown, sharp as a tack and quick with the quill, I'm afraid I'm not much of the adventuring type. Though I have gained assistance before, I still have many unanswered questions.
I am particularly interested in the Solen Egg Nests that are studiously protected by the Solen workers. If you would be so kind as to assist me, I would ask that you travel into the Solen Hive and inspect each of the Solen Egg Nests that reside within. You will have to spend some time examining each Nest before you have gathered enough information. Once you are done, report back to me and I will reward you as best as I can for your valiant efforts!
Will you accept my offer?
If you are just so excited you can't contain yourself, If you wish to read more and spoil the surprise ………. Go for it HERE on the UO.Com boards. For those of you that will not venture into that world of …… I won’t say it . You can read more HERE
Till Next Time… Lealla |
^ top-Bag Of Sending [Nieves] September 4 - 8:10 AM EDT | Jade once again points out a nice piece of news. Seems like something was snuck into the last patch called: A Bag Of Sending.
Think about it. If that particular 'object' doesn't bar Reds and Greys from using it, let's consider what kind of a benefit it will be for Thieves and those of the Red Hue....
Note it does say it "rejects the cursed item". So no powerscroll hiding for you.
For those of you that want to get away with your powerscrolls, the solutions are easy:
1) Have a trapped box/chest. As soon as the thing is in your pack, drop it in your trapped box/chest.
2) If it's stolen from you (some thieves have all packs open and their steal macro in the que), watch for the thief. Eventually he/she will come out of hiding grey and will have to try and high tail it out of there. I personally have killed two thieves and either gotten my scroll back (+10 healing) or gotten a scroll the thief took from someone else (+5 peacemaking).
What did I do with those two scrolls? I sold them. I am only looking for specific scrolls. And those scrolls will be used in conjunction with the expanded skill cap that is slated to be released with the Veteran Rewards. Question is, when will those new rewards be released? I bet you it's part of the Age of Shadows release. I mean, OSI did say they aren't going to work on anything else didn't they?
So, we get sucked in for another 6 months to wait for things that don't do much. Hey Cynthe, whatever to your idea about moving a character (without items or wealth) to a new shard?
Hasta. |
^ top-What Did The New Patch Have!? [Nieves] September 3 - 9:41 PM EDT | Check it.
Here is a quote from that thread: "Seeing how of the list of problems with the lastest Publish good to see they started at the top of te priorty list and solved the pesky "I only want to see me" dilema that has been plaguing UO for so long."
pwned.
Hasta. |
^ top-Oh My! Bannable! [Nieves] September 3 - 3:40 PM EDT | Greywolfe posted the following: The ability to stable a pack animal with items in its pack is a bug; it was not intended for players to be able to do so. Use of this bug is considered an exploit and can have severe consequences for your account.
So I get banned for your error? Nice.
Oh, and how are you going to check to see if we do it anyway? I mean, aren't you too busy to fix current bugs because of Age Of Shadows?
And it's pretty funny. I thought OSI didn't give information about the specifics of a bug? But thanks for the information anyway.
Yeah. Ok. Consistancy at OSI? What a concept.
I bet you OSI is thinking: "Damned if we do, damned if we don't". How about this thinking: "No major bugs. Period". But, we know, it's too hard. Unless 29.95 is attached to it.
Hasta. |
^ top-Social Status in UO [Nieves] September 3 - 10:41 AM EDT | Morrowind constantly reminds players that the only thing that seems to be missing from it, is other people. I was playing it sometime and my most enjoyed activity in the game is to clear up Daedra Shrines. I just do that for hours, I love how they look, I love to kill Dremoras, and I love to travel in search of Shrines. I get into that shrine somewhere and see dead bodies of Scamps... I follow the trail of dead bodies through the corridors, to find a group of three guys standing in the large hall, armored and geared for battle, standing like they're chatting together. Sights you usually get in EQ or DAoC. No matter how solid I knew it was a single player game, I just came, for a second, to THINK that they were players, like me, that were on a explore/clean routine. Reminded me of my first UO days. Struggle to get to the third room of a dungeon after killing low-end monsters, to find a bunch of tough guys, vets or not, taking it easy and chatting in a relaxed place. Reminded me of my first days in EQ as well in Crushbone, the orc town....
Want more?
Hasta. |
^ top-Good Question! [Nieves] September 3 - 10:25 AM EDT | A good question was asked by a UOPG Forum Reader. I went ahead and moved it to the Frong Page Section of UOPG. In effect, I made it an additional UOPG Question of The Week.
Enjoy.
Hasta. |
^ top-Provocation Made Easy [Nieves] September 3 - 6:37 AM EDT | Add-on to the provoke gain boat trick
This is my first time posting, but I read a lot of the posts sooooo.. anyways, I read the post about how to GM provoke using 3 boats: 2 boats with one animal on each, and you on the third provoking. I used this method and made mad gains, but for people making new bards I thought this might help them know what to put on the boats at lower levels. What I did was train my provoke as high as possible by buying from an NPC. This got be to about 30ish. I then used my tamer to place a white wolf on each of the boats, and then i sat in the third boat and provoked. This worked awesome up to the 50's, it prolly could have kept going but i got tired of listening to the wolves. So then i walked around provoking different things to see what gained well, and the next best I could find was some scorpions. So once again i grabbed my tamer, tossed some scorpions on the boat and went at em for a while. This got me up well into the 70's, from there I went straight to drakes until 90's, then dragons to GM. Dragons were the only animals that had magic but I didn't really have much of a problem with them casting on me, but make sure you put the boats far enough apart so they can't teleport, otherwises theres just a big mess and.. well.. you need new dragons afterwards, hehe. I hope this helps someone out.
-Bunnie
Thanks B for the tips. If you want to add or comment about the method you can do so here.
Hasta |
^ top-As The GL Turns...Yes, Again [Nieves] September 2 - 8:15 PM EDT | Well, Basil almost hits it on the head on this one.
Only thing I disagree with is the fact that QFB is truly dead. It's not truly dead, it's 'mostly dead'. Let's see what the next few weeks bring shall we?
Oh, and the 'Roxanne of RES' that's referenced is my Assassin on Great Lakes.
For those that don't know, yes, I have been gone from Bregan D'Aerthe guild for about 6 months. I don't regret leaving now. Yeah, at one time I did regret leaving.
At one time, it hurt. Alot. Call me a pussy or whatever, but I loved that guild. It was everything to me. It's too bad personal feelings and favoritism won out over fairness and fairplay. But that's ok. It's not my guild. It can be run anyway the Guildmaster and her officer's want it to run.
For those in Bregan D'Aerthe now, don't go against the grain, or find yourself shunned, ignored, then eventually pushed out. Don't believe me? Give it time. Eventually, time proves all.
For those of you wanting to know specifics of what happened, don't ask. You won't hear about it from me. And it won't matter if I tell you anyway. Because if you go back and ask the other side, they will tell you: "Nieves is a fucking liar". Yep. I lie. I never tell the truth. And I never come back and correct myself when mistaken either. Not like Nieves has logs, images, and emails to prove his case. As a 'friend' told me: "I am afraid of you Nieves, you don't forget shit, and you have logs of everything". See what paranoia and the constant shout of "PROVE IT!" does to a person?
BTW: Basil, I am right there with you, riding the waves. Personally, I would rather ride the waves than cry and jump ship. At least, on the boat, there aren't any sharks lurking.
Hasta. |
^ top-Past Night into Present Day [Lealla] September 2 - 5:37 PM EDT | For your reading pleasure, Comes a series from one of the most creative minds on the Great Lakes Shard. He is the GM of one of the most active evil guilds (although they don't see themselves as evil) on the shard...The Temple of Mondain
Walking onto the sandy beach Wang felt the breeze brush against his face. The sunrise never changed and was just as glorious as it had always been. The orange and red glow upon the water as the sun seemed to rise up out of the water from some under a sea blanket.
Looking out he could hear his father calling for him from the gardens. "Wang come help me gather these vegetables!" As Wang turned to help his father he noticed something he had not seen in a long time. A large boat was trailing towards the western end of the island. Visitors had not been to the island in ages and were not usually welcome. Thinking that they were going to pass by Wang rushed up to the gardens to help his father.
You can read more of Mordain/Wang's series Here
Till Next Time... Lealla |
^ top-Hey Guys! The Blues Will Be Here! [Nieves] September 2 - 12:07 PM EDT | Champion IRC Channels!
That way you can know when the lam...er...people are going to be hitting the spawn!
Isn't that just PEACHY!
Hasta. |
^ top-Union of Souls (conclusion) [Lealla] September 2 - 8:50 AM EDT | The last of the series written By Sigmund Arris concludes today.
For Honor, For Life
Sigmund Raised his Axe and parried off a thrust from Armis's kryss. Another barrage of blows were also deflected by Sigmund. Steping back for some room, Sigmund made his own offensive with many sharp blows of his axe. Armis parried most but eventually one of the high swings from the heavy war axe made contact in his arm, feeling the sharp pain in his arm angered him further as his blows became increasingly more powerful. Sigmund stumbled a little as one shot cut his biceps. Still with as much power as he could he continued fighting. Armis reached back for a massive swing. Sigmund evaded the swing and landed an armored elbow into the head of his opponent.
The blow sent Armis forward past Sigmund. Sigmund reached inside for the words of power, "KEL VAS FLAM!" risking the failure of a high level attack proved dangerous as the spell fizzled in front of him. Quickly he tried calling the spell out again, but was too late as Armis's own magic arrow penetrated the white scale armor and sent Sigmund to the ground. Armis quickly ran to attempt to finish off his opponent. Sigmund got to his feet quickly and raised his axe to block Armis's blow. The swing sent the axe sailing far out of Sigmund's reach. Diving backwards Sigmund got away from the would be fatal swing of Armis's blade. Standing Sigmund brandished his glacial staff in time to block a swing of the kryss.
Read the last of this tale of life and friends Here
Till Next Time... Lealla |
^ top-Union of Souls (continues) [Lealla] September 1 - 4:19 PM EDT | The tale written Sigmund Arris continues...
The Arch Knight's Weapon
Armis sat with his battalion commanders and Vale around the large battle display in the command tent. Knowing the former plan would need too much altering it was entirely disassembled and reformed into the monstrous plan set before them.
"So we go with this plan?" asked a dark haired commander.
"Aye, this way regardless of whatever those two have prepared for our arrival, will be quickly dealt with." said Vale proudly.
"Don't be so quick to jump to conclusions my feathered friend. You were not at Etanhavas when you saw the mastery these two brought with their tactics. While good our plan is, I wouldn't be suppressed if they had something left in their sleeve." said Armis coolly, "Give word of the plans to your battalions, we attack at dawn. Dismissed."
As the commanders began leaving the tent, a shout for the General could be heard. Pushing through the commander's ranks was a troubled looking man Armis recognized as one of his rangers.
"What is it noble ranger?" asked Armis.
The man took a second to salute and catch his breath, "Earlier today one of our patrols came across two of our members slain."
"Two rangers? Must've taken a handful of men to pull that off. How could we have not heard it in the night." commented one of the commanders.
Armis raised a hand to silence the commander, "Was there any sign of what killed them?"
The story continues.. HERE
Till Next Time... Lealla
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^ top-Well, Isn't This Interesting [Nieves] September 1 - 10:50 AM EDT | [SamuraiCat] Where do you (the community manager folks) draw the line as far as "professional relations" vs "becoming friends" with your various fan site operators? [Cynthe_OSI] I like to be friends with people, and there are a few fan site operators that I do consider friends [Kegien[en-tranz]] But when you deal with the same person over a period of time, it's human nature to get more comfortable with them [Kegien[en-tranz]] I think it depends on what the friend status means to them in a professional sense [Cynthe_OSI] but that comes over the course of LOTS of interactions, and a consistent show from the fan site that they don't misreport things, that they can be trusted with information, that they don't consistently complain about other sites, etc Then Cynthe says later on: [Cynthe_OSI] I gave out my AIM name once, and ended up getting almost daily "Hi, what're you doing?" messages from a fan site operator [Cynthe_OSI] it made it very awkward to try and make it clear that that wasn't exactly appropriate [Cynthe_OSI] and I probably didn't do a very good job - I ended up just not answering sometimes
Interesting read.
Now I understand why she didn't answer sometimes when I would come home and ask: "Hi, how is your day today?"
I guess it's ok for people that help run fansites to stay at her house, but not ok for me to say "hi, how are you today?"
Go figure.
Hasta. |
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